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Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by wuliwong on Wednesday November 14, 2018 @11:51AM (#18451288)
I had some rough experiences with Fallout 3 but New Vegas and Fallout 4 didn't really give me any trouble. Maybe they are improving?
Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by learc83 on Wednesday November 14, 2018 @11:57AM (#18451342)
New Vegas wasn't made by Bethesda. It was made by Obsidian.

Obsidian was founded by a lot of the people who worked on Fallout 1 and 2, and I thought New Vegas was about 10x better than Fallout 3.

Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by the_af on Wednesday November 14, 2018 @01:54PM (#18452657)
> Obsidian was founded by a lot of the people who worked on Fallout 1 and 2

To be fair, Fallout 2 (my entry to the series, and a game I still love) is famous for being utterly bug-ridden and full of incomplete/broken quests. Disappearing car, anyone? :P

Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by theandrewbailey on Wednesday November 14, 2018 @12:55PM (#18451984)
While Obsidian "made" it, it used the same engine/code/technology as Fallout 3.
Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by learc83 on Wednesday November 14, 2018 @01:16PM (#18452219)
It did, and Bethesda had time to iron out the kinks in the code that Obsidian used.

But Fallout 3 used the 3rd party Gamebryo engine anyway, so the engine wasn't really developed by Bethesda either.

Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by smitty1110 on Wednesday November 14, 2018 @12:05PM (#18451426)
New Vegas used the same engine as Fallout 3, and it was developed by Obsidian Entertainment. They fixed all the bugs in the engine, and a better development studio handled creating the game. I believe that Fallout 4 used the engine developed for Skyrim, so they had more than 5 years to work out all the bugs.
Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by fhood on Wednesday November 14, 2018 @01:02PM (#18452051)
To this day I get a kick out of the fact that the best Fallout game was made by Obsidian.
Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by AdmiralAsshat on Wednesday November 14, 2018 @01:43PM (#18452530)
Why? Remember, Bethesda was the outlier. They purchased the Fallout IP from Interplay after Black Isle Studios went under. And many of the former Black Isle Employees went to go work at Obsidian, so New Vegas was much closer to being under the stewardship of the original team than Fallout 3 was.