Ask YC: Do young people care about a nice visual designed websites?
Hi,
I am about to launch a new site addressed mainly to teenagers. As I like nice visual "look and feel" sites, I usually spend lot of time on this issue, compared with i.e. programming, etc. This effort usually ends up delaying an almost ready to launch site (from the development point of view).
Do you think that nice visual designed sites are appreciated by most people (specially young people) or it is a secondary issue?.
I am asking this question because I am starting to think that nice designs are only appreciated by designers and not for the average user.
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Search results can look plain. Classified ads can look ugly. Someplace associated with their own identity needs to look great.
More on my experience here:
http://ourdoings.com/2008-02
I would have agreed with you on that until MySpace came along and showed there was less "need" even in that situation.
Nowadays they've had some professionals hop in and touch up some of the core site elements. I still wouldn't call anything about it "great", even in terms of "good match for each user" because it feels more like they're just working with whatever they were given. None of the widgets/elements/profile tools they're given are 'great' on its own.
So basically MySpace shook the premise for me that quality is any sort of an essential element for success. They're probably an exception, but they're very much a huge exception.
Good design is very important. However: Usually, if you're the first in that space, poor design is tolerated (arguably MySpace) If you're not the first in the space, you need a 'better mousetrap' which can be the same features, and a better design in some cases. Virb has excellent asthetics, and a great user-feel, but it didn't take off like myspace or Facebook, so obviously design is not the most important thing either.
It's all a matter of perspective, and what is important to your site. I would say, if you have the money, hire a good, professional web designer.
The thesis is that if you present people with two [websites, machines, etc] that function identically but one is beautiful, people will be measurably better at using the pretty one, and they'll enjoy the experience more too.
In my experience, you need to divide up your problem into two different issues to solve: design and branding. Design for functionality and smoothness of user experience. Brand so that your audience relates well to your product.
A lot's been written about good design. Yes, teens definitely respond to it. If a site's hard to use, they have the attention span of hummingbirds and if you cause an engagement failure because of poor usability, they'll be gone and won't return. Above all else, focus on making your site easy to use and the user experience seamless.
Branding depends on your audience's demographic. Most teens have developed a strong enough, though flexible, identity to be attracted to some things and repelled by others based on their perceived sense of who they are in their greater and lesser social ecosystems. You might be interested in reading everything danah boyd (intentionally lowercase) ever wrote, most especially "Viewing American class divisions through Facebook and MySpace" here: http://www.danah.org/papers/essays/ClassDivisions.html
In general, people, no matter what their age group, adapt to symbolic systems they're immersed in. Kids in gradeschool can glance at a page in a textbook and from the fonts, point size, layout, graphics, tell you precisely whether it's a third grade book or a fourth grade book, and therefore whether it's for them or not. (The same goes for someone looking at a full page ad in The New Yorker - font, point size, color choices, etc..) Higher income demographic kids are exposed to high end design by the time they're in their teens and have a more positive response to it than kids without the opportunity and exposure to design. In my own work with teens, non-college bound teens find Facebook's design BORRRRRING! [picture an entire class of kids singsonging that in unison] They tolerate a _lot_ of busy-ness and chaos on a page and will jump onto MySpace whenever your back is turned.
The iPod is fantastic design. Myspace is absolutely hideous design.
The older you are, the less apt to want to bother you are: you want it to just work, and you don't have time to customize every little thing.
I think functionality overrides appearance, at least until competition steps in. Reddit and YC are examples of spartan design but great loyalty among readers young and old. It's the idea and the execution first followed by the quality of design.
We see it all the time: small company comes up with cool product but not-so-cool packaging/marketing. Once they become successful, they hire people who make their packaging/marketing as good as the product.
I guess I fall on the side of "Product First, Marketing Second." It could be that a great website design is more about marketing than product but I don't know.
Fantastic design is product first and marketing second. Marketing is about convincing you that you need something via a channel that is not the product itself.
Dyson sells vacuum cleaners as an experience vendor too.
How are new cars sold? Are they a total experience sale, or are they a hardware sale?
How are used cars sold? Are they a total experience sale, or are they a hardware sale?
If your site is an experience sale in a developed marketplace, you may need to think about design "now," however, if your device is a time saver, or is new in its marketplace, you should be able to iterate the design over time.