Re:Graveyard Keeper: How the graphics effects are made
by JoeMattie on Friday November 02, 2018 @02:33AM
(#18361069)
Hi there! just wanted to say thanks for your write up. I recently implemented this approach (thanks to your notes) in the Godot engine for a game I'm working on. https://twitter.com/FlyingBastion/status/1054394571948417024
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