News for hackers. Stuff that matters.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by stuxnet79 on Friday September 28, 2018 @04:20PM (#18096716)
I found out about this from reading Blood, Sweat and Pixels [1]. What really struck me about this whole story is the fact that his partner was able to support him for the entire duration he was working on the game (close to half a decade). That's a tough sell for any relationship, and if you ask me the real hero of this story is his partner who believed in him enough to support him all the way to the end. I would love to be in that kind of relationship.

[1] https://kotaku.com/i-wrote-a-book-about-the-making-of-unchar...

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by tvanantwerp on Friday September 28, 2018 @06:00PM (#18097407)
I read the same book. Came away from the chapter on SDV thinking, "Wow, I'd be divorced if I'd tried that." That's some unbelievable love and commitment, and I'd say he's quite a lucky man.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by sfifs on Friday September 28, 2018 @09:19PM (#18098189)
> That's a tough sell for any relationship, and if you ask me the real hero of this story is his partner who believed in him enough to support him all the way to the end.

I'm very surprised you feel that way. It's actually the other way around in my experience. I personally am and know many 30 something couples where one partner has a steady mid to high income job and the other partner is going for a moonshot starting up. It you can afford to support your partner taking a shot like that, why wouldn't you?

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by michael_storm on Friday September 28, 2018 @09:26PM (#18098211)
Because you’re sinking a huge amount of money into someone’s passion project, for which you may or may not have received equity before being broken up with. Being able to afford something is not a binary situation in which “yes” means you should do it unconditionally.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by crazygringo on Friday September 28, 2018 @10:36PM (#18098404)
Wow... no. You're committed to a life with someone and want them to be happy because their happiness is your happiness. Money is way less important than being happy in life with someone.

But this is about marriages or similar commitment, not "before being broken up with", and also not "unconditional", you need to think it's good for your partner too.

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by zwkrt on Friday September 28, 2018 @09:31PM (#18098231)
It is possible to support a partner without treating them as an investment
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by sfifs on Friday September 28, 2018 @09:32PM (#18098238)
Hmm context matters I guess... folks I'm referring to have generally been together for a decade... So they may have a somewhat different take on relationship.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by michael_storm on Saturday September 29, 2018 @06:20PM (#18103247)
Replying to self: I meant “unconditionally” as in without consideration of other factors — not meaning to imply that conditions should be attached to the money.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by joaomacp on Friday September 28, 2018 @08:04PM (#18097954)
I agree with earlier comments about this coming off sexist: if genders were turned, would you say a husband was the 'real hero' behind his wife's business success?

By the way, he had more support - started the game in 2011, published it to greenlight on Sep 2012, got a publisher in 2013... (https://en.wikipedia.org/wiki/Stardew_Valley#Development)

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by NikolaNovak on Friday September 28, 2018 @04:29PM (#18096775)
1. Agreed - supporting your partner through weeks and months is one thing; but half a decade is a whole relationship in itself. It is a tremendous commitment on both sides.

2. Great book and I can wholeheartedly recommend it; on one hand it's stories on video game industry and its characters - on the other hand it's a primer on complex project management as well.

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by mattigames on Friday September 28, 2018 @06:04PM (#18097430)
Well, let's be honest here; it really depends on the job she has, for example if she is an anesthesiologist is exponentially easier to support her partner than if she has a low-paying job like barista or something alike.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by kayoone on Friday September 28, 2018 @06:21PM (#18097539)
it's not only about the money young fella. A long and uncertain project without any income like that is a tough sell for any relationship.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by dEnigma on Friday September 28, 2018 @07:36PM (#18097854)
You say it's not about the money, but then you mention income again. What is it about then?
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by fossuser on Friday September 28, 2018 @07:49PM (#18097898)
Lots of things - ambition, status, judgement from others, resentment that you’re not able to do the same.

Money is probably a prerequisite to being able to do that at all, but it’s not the entire deal.

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by romwell on Friday September 28, 2018 @07:53PM (#18097918)
>it's not only about the money
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by dEnigma on Friday September 28, 2018 @08:02PM (#18097941)
Yes, I saw that. But saying something like that and then mentioning nothing but money (income) is a little confusing.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by empath75 on Friday September 28, 2018 @07:35PM (#18097847)
A friend of mine quit his job as a software developer to become a full time dance music producer— his girlfriend is a doctor, though, so it wasn’t a huge burden to support him for the three years it took for him to start getting paid.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by X6S1x6Okd1st on Friday September 28, 2018 @06:39PM (#18097646)
Even anesthesiologists need quality time with this partner
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by l33tbro on Friday September 28, 2018 @05:51PM (#18097355)
Agreed. Would have been nice to hear a little more from her in this piece. While I deeply admire Eric for his incredible talent and follow-through, his partner must have gone through hell to facilitate his ambitions.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by jamesrcole on Friday September 28, 2018 @06:01PM (#18097410)
> his partner must have gone through hell to facilitate his ambitions.

Concerning the financial side of this, I think "must have" is a bit of an overstatement. A family with one or more children is often supported by a single income (and, from my recollection of reading "Blood, Sweat and Pixels", I don't think it mentions them having children, though I could be wrong).

Not at all trying to diminish what she did, however!

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by kevin_thibedeau on Friday September 28, 2018 @06:20PM (#18097529)
Do the spouses of stay at home wives go through hell too? If there was enough income to have only one wage earner then it wasn't hell.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by zrobotics on Friday September 28, 2018 @08:06PM (#18097956)
It's not just income though- people like to spend at least some time with their partners, and from the article:

"Eric’s duties as partner had slipped drastically behind his personal ambition to perfect the game. He guiltily recognizes Amber felt lonelier and lonelier as he pushed on, but he did little to address it—he still worked 12 hours a day on the game, often going straight from his desk to the theater for an evening shift."

This is an entirely different level than a stay at home spouse. The article mentions he worked part time during this period, and that his girlfriend is currently attending college. So this is not a situation of a sole income earner, but rather a man so obsessively dedicated to a project that it consumed nearly all aspects of his life.

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by dsnuh on Friday September 28, 2018 @08:16PM (#18097998)
They do if they end up divorced. If you are earning enough money to support your spouse, guess what? If you get divorced, you get to continue doing that!

You will support your spouse directly via alimony, usually for a period half the length of your marriage, but if you were married 10 years or longer, this does not apply and there may be no set end to alimony. Mine was $1800 per month for 4 years.

I have 40% shared custody of my kids (they actually spend more non-school hours with me, but I digress) and still have to pay $1700 per month in child support, because (at least in CA) you are required to maintain the same standard of living as the children had during the marriage.

It may not be about income and finances during the marriage, but if it goes wrong, and you are the one that has been providing the support, prepare to swallow some very bitter pills.

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by kupiakos on Friday September 28, 2018 @06:14PM (#18097490)
Depending on where they live, a single income family is perfectly reasonable.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by manigandham on Saturday September 29, 2018 @01:08AM (#18098802)
Many families only have a single income. It's not rare or extraordinary.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by hyperpallium on Friday September 28, 2018 @09:53PM (#18098295)
more context from link:

> four-and-a-half-year journey from a college graduate being supported by his girlfriend to a sudden multi-millionaire

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by kermittd on Friday September 28, 2018 @04:52PM (#18096974)
That’s an incredible book. A bit off chapter but it’s a shame Obsidian can’t seem to catch a break.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by infiniteseeker on Friday September 28, 2018 @08:13PM (#18097978)
> and if you ask me the real hero of this story is his partner who believed in him enough to support him all the way to the end

Yeah. Just like the real victims of war are women and children. /s

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by golemiprague on Friday September 28, 2018 @05:39PM (#18097280)
No, she is not the "real hero", supporting is nice but it is just supporting. To be honest many men support their wives, I know countless families where the men is the provider and the women go to study for years or just shopping and sitting in cafes. There is nothing special about it and I don't understand why when a woman does it suddenly she is the "real hero".
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by vtange on Friday September 28, 2018 @07:11PM (#18097757)
Agreed. The notion that "Wow, any woman would've left this man for a guy who makes more, so this is an extraordinary relationship" sorta reinforces the assumption that men must be the breadwinner in any normal relationship.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by maxander on Friday September 28, 2018 @07:19PM (#18097788)
In the context of a society with gender norms like ours, it is special and probably quite unusual. And typically in male-supported households the woman is responsible for housework and child care, which clearly wasn’t this developer’s primary occupation. We can certainly hope for a world where this sort of thing is commonplace, but it’s not the one we’re in right now.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by buboard on Friday September 28, 2018 @09:26PM (#18098212)
> with gender norms like ours, it is special

forgive me, but gender norms have changed even in eastern europe. Is america that left behind?

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by adventured on Friday September 28, 2018 @10:29PM (#18098388)
> forgive me, but gender norms have changed even in eastern europe. Is america that left behind?

Labor force participation rate for women, by country:

US 56%, Lithuania 56%, Estonia 56%, Germany 55%, Finland 55%, Latvia 55%, Austria 55%, Portugal 53%, Ireland 53%, Spain 52%, Luxembourg 52%, Slovenia 52%, Czech 52%, Slovakia 52%, Armenia 51%, France 51%, Hungary 48%, Bulgaria 48%, Belgium 48%, Albania 47%, Ukraine 47%, Serbia 46%, Greece 46%, Croatia 45%, Romania 44%, Macedonia 42%, Italy 40%, Moldova 39%, Bosnia 35%, Turkey 32%

Iceland 73%, Norway 61%, Sweden 61%, Denmark 59%, Netherlands 58%, Belarus 58%, Russia 57%, United Kingdom 57%

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by kuerbel on Saturday September 29, 2018 @12:49AM (#18098771)
What you are (intentionally?) not saying is that the rate of women participating in the workforce is steadily on the rise since decades while otoh the rate of men steadily drops.

http://hdr.undp.org/en/content/labour-force-participation-ra...

In most developed countries the rate is slowly but surely reaching equal levels.

Re:Valley Forged: How One Man Made the Indie Video Game Sens... by buboard on Saturday September 29, 2018 @04:35AM (#18099316)
not what i asked. Something that happens 50-80% of the time is not special.
Re:Valley Forged: How One Man Made the Indie Video Game Sens... by Pica_soO on Friday September 28, 2018 @06:00PM (#18097408)
The problem often starts, when the power dynamic in such a relationship suddenly swings around. It takes somebody well grounded to reality, to survive this with love.