Re:Procedurally Generating Islands (2017)
by beders on Saturday September 08, 2018 @05:45PM
(#17942946)
Is anyone aware of a generator that uses simulation of geological processes?
Volcanic processes, raising/sinking plates, followed by erosion, creating rivers, lakes, elevation/temperature based vegetation?
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Re:Procedurally Generating Islands (2017)
by cursorial on Saturday September 08, 2018 @09:17PM
(#17943751)
I'm not, although I'm sure there's something out there like that. Especially in the river generation domain with erosion models applied.
It'd certainly be an interesting project to build.
Re:Procedurally Generating Islands (2017)
by kayamon on Monday September 10, 2018 @01:19AM
(#17949559)
World Machine does most of that, although not in a gameplay sense.
Re:Procedurally Generating Islands (2017)
by LyndsySimon on Monday September 10, 2018 @02:20AM
(#17949758)
That sounds like Dwarf Fortress.