> Of course if one pours 5x the amount of money into PC that would be spent on console, there needs to be some inner justification.
You can get a prettier and smoother experience if you do that and don't put the settings on super-ultra.
But also, if you're already going to have a computer, popping in a better-than-console GPU is cheaper than a console.
The "smoothly" part is far from guaranteed. cough Dying Light cough
> Of course if one pours 5x the amount of money into PC that would be spent on console, there needs to be some inner justification.
IIRC PC game sales are far juicier than their console counterparts, especially if you don't live in 1st world countries.
The top of the line rigs are what you need to play new titles on Ultra settings, sold at $50-60+
With hardware comparable in pricing to what you'd find in a console (or using something that doesn't make much sense to mine with, like a GTX 780Ti) you can easily play a 3-5 year-old game at 1/2 to 1/4 of it's original price, which might even be reduced further by -50% to -90% during a Steam sale.
Which is kinda irrelevant too, since console games are highly optimized for exactly 1 graphic card & rest of the setup. You get all the details hardware is capable of smoothly, nothing more or less. No fiddling with tons of settings that most have no clue about.
I don't get this often used argument - my games look better on PC than on consoles. Yes some UI gimmicks look better, textures have higher res, but after 30 minutes of playing it really doesn't matter at all, quality of gameplay and smoothness of experience is the king. Of course if one pours 5x the amount of money into PC that would be spent on console, there needs to be some inner justification. But it still doesn't make sense to me.
This is a view of person who plays only on PC, never had any console.