Re:AV1 and the Video Wars of 2027
by rootw0rm on Sunday August 19, 2018 @09:29PM
(#17797190)
nah. scene stuff operates within it's own alternate reality. 10 bit x264, and 10/12 bit x265 are either the default for some scenes (anime) or popular in others. there's zero hardware support for them yet, so in my mind they haven't won. AV1 will win if cheap decoding chips flood the market.
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Likewise the scene adopted MKV and everybody else kept using MP4 or TS.
Re:AV1 and the Video Wars of 2027
by LeoPanthera on Monday August 20, 2018 @01:08AM
(#17797845)
Container choices are way less important. You can convert losslessly from one to another.
Though Matroska is the clear winner in this regard.
I think that it did not spread more because initially most players could not seek in MKVs immediately but you had to wait for indexing first.
Is there any other format for multiple audio tracks/multiple subtitles?
MP4, IIRC - it can definitely do multiple audio tracks (iTunes uses it for AAC and AC3, for example), and I think it can do multiple subtitle tracks.
mp4, kind off. but tooling for matroska is much nicer, namely mkvtoolnix.
Re:AV1 and the Video Wars of 2027
by LeoPanthera on Monday August 20, 2018 @02:10PM
(#17802311)
mov - though as the other comments mentioned, mp4 is a variant of mov anyway.
It's a container
decoding in software is fine (computers are fast, batteries usually aren't a concern for TV connected stuff) for a huge number of people who watch movies, it's the bandwidth and disk space savings we crave, or at least that's my theory.
I personally am super excited for AVIF too. More revolutionary for more people than AV1 video will be? The web will make fantastic use of it in terms of page load times, and reading books in archive.org or something with instant load will be great
Re:AV1 and the Video Wars of 2027
by BurningCycles on Monday August 20, 2018 @11:46AM
(#17800884)
I was informed that so-called 'scene rules' still dictate the use of h264 in order to qualify as a 'scene release'.
I've never seen 10bit h264 used outside of anime, but even there the default seem to be 8-bit h264, at least judging by what the subtitling groups use for their releases.
Rockchip has hardware Hi10p support since RK3229 IIRC.