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Re:Our experience launching a paid, proprietary product on L... by cirgue on Monday July 23, 2018 @09:35AM (#17592601)
I am increasingly happy to pay for software and services as long as the organization producing the software has no relationship with advertisers. I would rather pay money than use something for free that includes advertising. If there are good open-source alternatives I will always prefer those, but there are definitely some things that open-source will never be able to really make work effectively (notably anything that relies on having an attractive and efficient GUI)
Re:Our experience launching a paid, proprietary product on L... by phyzome on Monday July 23, 2018 @11:53AM (#17593573)
What happens when the product becomes unsupported, or the company goes under? I'd like to see more software sold with a code escrow clause -- if development stops or the company no longer offers support, the source is released by a third party. Maybe even under an open license.
Re:Our experience launching a paid, proprietary product on L... by cirgue on Monday July 23, 2018 @12:13PM (#17593694)
If sublime text were to end all support today, I would have gotten triple-digit returns on that 75$ investment. Same for most software. Don’t get me wrong, unsupported paid software sucks and open sourcing abandoned projects means I would be more likely to buy something from that person/company again, but on some level a market clearing price takes this risk into account if we’re just talking about consumer applications.
Re:Our experience launching a paid, proprietary product on L... by phyzome on Monday July 23, 2018 @09:09PM (#17597375)
It certainly depends on the software, too. Some things are more fragile than others, for one thing. Perhaps more importantly, some software is harder to migrate away from, e.g. if it has a database, especially some custom file format.
Re:Our experience launching a paid, proprietary product on L... by kevkav on Monday July 23, 2018 @09:49AM (#17592704)
Out of interest, what linux apps have you paid for?
Re:Our experience launching a paid, proprietary product on L... by swalsh on Monday July 23, 2018 @09:55AM (#17592754)
I've paid for RubyMine, and PHP Storm. Not exclusively Linux, but that was the platform I was running it on.
Re:Our experience launching a paid, proprietary product on L... by majewsky on Monday July 23, 2018 @09:53AM (#17592743)
Not OP, but: I have sunk a few hundred bucks into Steam after it added Linux support. I had a Steam account before that, but I never purchased anything that cost money.
Re:Our experience launching a paid, proprietary product on L... by simion314 on Monday July 23, 2018 @10:01AM (#17592799)
Intellij IDEA, also Steam or GOG games
Re:Our experience launching a paid, proprietary product on L... by SmellyGeekBoy on Monday July 23, 2018 @11:03AM (#17593217)
As with others here, various JetBrains tools and Linux-compatible Steam games (I have 75 and counting). Also a file comparison tool called Beyond Compare.

If Adobe released their apps on Linux (more specifically Photoshop and Premiere) I'd buy them in a heartbeat. Unfortunately they seem more interested in supporting the iPad if recent news is to be believed.

Edit: Just remembered I have a Sublime Text license too, although I stopped using it a while ago.

Re:Our experience launching a paid, proprietary product on L... by pmontra on Monday July 23, 2018 @10:15AM (#17592903)
A couple of months of Intellij because a customer wanted me to work on a Java project which used that IDE. I delivered in the first month and paid for the second one because I didn't realize it was autorenewing. That was a long time ago.

I also received a Steam game from a friend as Christmas present. I didn't pay but he did.

Probably nothing else.

Re:Our experience launching a paid, proprietary product on L... by pjmlp on Monday July 23, 2018 @01:27PM (#17594247)
I used to get my distributions from Walnut Creek, then bought a few boxed editions of Mandrake and SuSE, for several years subscribed to Linux Journal since the yearly days, occasionally bought Linux magazines with CDs on them, did FSF donations a couple of times, nowadays every time I download Ubuntu I always donate donations.

Likewise on Windows apps that I use regularly like Notepad++, jAlbum, Sublime Text, Paint.NET, Thunderbird, Firefox...

Re:Our experience launching a paid, proprietary product on L... by staticelf on Monday July 23, 2018 @09:52AM (#17592736)
I'm also interested in this question. Because looking at myself, I have paid for several apps on both Windows and MacOS but never on Linux. Although to be fair I stopped using Linux as a desktop OS before I had the economic security needed to purchase apps in the first place.
Re:Our experience launching a paid, proprietary product on L... by somebodythere on Monday July 23, 2018 @01:20PM (#17594193)
I pay for elementary OS and Godot Engine on Patreon.
Re:Our experience launching a paid, proprietary product on L... by svanwaa on Monday July 23, 2018 @12:33PM (#17593824)
CLion and SmartGit
Re:Our experience launching a paid, proprietary product on L... by hoistbypetard on Monday July 23, 2018 @01:09PM (#17594103)
In current use:

- 010editor

- Jetbrains Toolbox

- VMWare Workstation

- Various steam purchases

Years ago:

- Corel Office

- Crossover Office