News for hackers. Stuff that matters.
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by adityapurwa on Tuesday July 17, 2018 @09:43AM (#17549653)
I am writing a book that also has its own language called Erksar, the language was once a simple modified caesar crypto where I map vocal with another vocal (as a software engineer, it was pretty easy to create translator for it). “I love you” would become “E rufa tu” (it should be “E rufa tui” but I modified the result and tried to remove unnecessary letter). Now that I lost the original character map, some new words is not generated via the translator, but adapted from existing language. E.g “Versila” is adaptation of “Universe”, it also has this unique words connector to refer to: of, on, in, at, from, to, the. E.g “vi Avaga vi Posphora” which means “from Avaga to Posphora”, how we know which one is from and which one is to is the grammar rule. From always used at the beginning, it is impossible to say “to Posphora from Avaga” because the grammar rule says so. The language keeps evolving as I continue writing the book.
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by gbrown on Tuesday July 17, 2018 @12:32PM (#17550903)
As I understand things (not a linguist), that's not actually a different language than English, though it's a neat exercise. The English language has undergone all sorts of pronunciation shifts over time, it seems like you've imposed a new pronunciation map on an existing language, but the grammatical structure should be preserved.
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by adityapurwa on Tuesday July 17, 2018 @08:38PM (#17554754)
I am not a linguist too, I would really be interested on hearing feedback from a linguist.

Yes, most words were inspired form existing English words. The caesar transformation words were mostly transformed from English words, some using Indonesian, some Arabic, some Latin.

I tried not to create a whole new word, instead the idea of adopting some words from existing language were a common practice on any language that we have now, so I tried to adopt whenever possible and change the pronounciation.

Here's an example of some words that was not adopted from an existing language (or if there was similarities, it wasn't my intention): - Vragel (soul) - Serentia (eternal) - Rus, Erus, Berus (the suffix used to implicate negativity, rus is least negative, erus is mid, berus is the most negative; e.g Vragelberus (to indicate a highly damaged, wicked, dangerous, or corrupted soul).

There's also some rule I used to create/adapt words, words that indicates greatness or something big always ends with the letter "A". E.g. Versila (universe), Elia (god), Alua (sky), Titania (giants), Manara (tower).

Name of places in the book also follows this rule. E.g Riddorana (place of huge waterfall), Zodiarchia (capital city), Altand (small ponds, note it doesn't end with an "A").

This rule allowed me to write poets that easily ended with the letter "A".

It is always interesting to learn words from existing language, then adopt it and learn how to make it fit with the existing language design.

Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by jgust on Tuesday July 17, 2018 @10:47AM (#17550042)
I found it amusing that "you" translated to "tu" (or tú) which is "you" in Spanish.
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by krat0sprakhar on Tuesday July 17, 2018 @11:02AM (#17550139)
“Tu” is also "you" in Hindi.
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by fusiongyro on Tuesday July 17, 2018 @11:12AM (#17550214)
These are all Indo-European languages; English once had forms of "you" like this: thou/thee.
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by _emacsomancer_ on Tuesday July 17, 2018 @12:27PM (#17550854)
As the singular, with you/ye as the plural. (Then later you was used as the formal form with thou as the familiar, like French's tu vs vous, and then later the informal thou/thee fell out of the use. [And new plural forms were innovated, e.g. youse, y'all etc.])
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by wool_gather on Tuesday July 17, 2018 @12:40PM (#17550988)
Right; classically the counterpart to "you" in English would have been "usted" in Spanish. (Not really anymore, of course, since English doesn't use the formal/familiar distinction.)
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by kerng on Tuesday July 17, 2018 @11:25AM (#17550327)
Correct. In German its "du" if I remember right.
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by l9k on Tuesday July 17, 2018 @11:35AM (#17550409)
And in French
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by FeteCommuniste on Tuesday July 17, 2018 @02:16PM (#17551813)
And Italian. And European Portuguese. And (just checked) Romanian...
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by DonaldFisk on Tuesday July 17, 2018 @03:20PM (#17552326)
These are all descendants of Latin, in which it was ... tu.
Re:Inventing a Language, from the Guy Who Made Dothraki (2015) by teddyh on Friday July 20, 2018 @08:32AM (#17574439)
> where I map vocal with another vocal

I think you mean “vowel”, not “vocal”.