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Re:A legend reborn: Microsoft brings back the iconic Classic... by toyg on Wednesday June 27, 2018 @05:20PM (#17411957)
> it's hard for companies to recognise when they're at "peak function" and to just stop changing things

"It is difficult to get a man to understand something, when his salary depends on his not understanding it", as Upton Sinclair famously wrote. Product managers (or rather product-people in general, including designers and so on) don't get bonuses for saying "the product is perfect as it is, we'll just keep paying a full team to fix bugs and do basic maintenance, forever".

Re:A legend reborn: Microsoft brings back the iconic Classic... by derefr on Wednesday June 27, 2018 @06:43PM (#17412514)
You'd think you could operate a company with just one shared product team that acts as an internal serial entrepreneur, setting up these self-sustaining operations and then moving on.

Actually, isn't that basically how companies that produce one-off software work? Like game studios, for example. You've got a central pool of "design talent" that doesn't stay on past release, and then you've got "live teams" for each release.