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Re:Break down of a C64 demo effect by userbinator on Friday June 22, 2018 @11:32PM (#17379382)
A lot of demo effects are almost like magic tricks --- before you understand how they're done, they seem like impossible magic; but once you do, you think "that's so simple, why didn't I think of that?"

Animation by essentially "panning" inside a larger pre-rendered image is one of those tricks:

http://norecess.cpcscene.net/the-elders-scrollers.html

Re:Break down of a C64 demo effect by bostik on Saturday June 23, 2018 @03:27AM (#17380017)
Old-school demos have another common trait with magic. Like the best stage magic, you know you are being fooled - but even after seeing how the trick is done, you remain amazed by it.

The best one I have seen: Cubase-64 [0]

0: https://www.youtube.com/watch?v=artEQkifGG0

Re:Break down of a C64 demo effect by StavrosK on Saturday June 23, 2018 @06:12AM (#17380479)
I'm not so sure how simple the example you mentioned is. I've seen it many times and I'm still not sure how I would generate the source image.
Re:Break down of a C64 demo effect by digi_owl on Saturday June 23, 2018 @04:47AM (#17380247)
> Animation by essentially "panning" inside a larger pre-rendered image is one of those tricks

Hand animated cartoons would often used that trick as well.

The anime Bubblegum Crisis used a massive cityscape painting for their panning shots.