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Re:YouTube (Un)Blocks Blender Videos by vortico on Friday June 22, 2018 @12:19AM (#17371264)
Okay, then can you put me in contact with an Apple developer to discuss their software, or Apple to discuss a business deal, or a cable rep to negotiate a price? No, they're all too large for me to be worth their time, so I spend 98% of the time looking at a machine-served webpage or a machine on the other end of the telephone in their attempt to make me annoyed enough to drop my question. Those services are simply not profitable enough to justify the time spent talking to their customers. This is why I pay premium for services, which are often smaller with happy employees to communicate with me.
Re:YouTube (Un)Blocks Blender Videos by nickodell on Friday June 22, 2018 @01:14AM (#17371514)
I have had good luck with Apple support treating me like a real person.

For example, I once called them about getting rEFIt and dual boot working on a Mac Mini, and the support guy did his best to figure out how to help me, even though it is definitely not supported and it is a very unusual configuration.

Was I talking to an Apple developer? No, but I'm not asking them to implement a new feature on my behalf, so I don't expect to.

YMMV.

Re:YouTube (Un)Blocks Blender Videos by comex on Friday June 22, 2018 @03:20AM (#17372075)
> Okay, then can you put me in contact with an Apple developer to discuss their software

Yes, if you use one of the two "Technical Support Incidents" per year you get as part of the standard (paid) developer program:

https://developer.apple.com/support/technical/

There's also Radar (which despite its reputation as a black hole does reach engineers), and WWDC.

Re:YouTube (Un)Blocks Blender Videos by jakobegger on Friday June 22, 2018 @03:31AM (#17372138)
Can confirm that you can actually reach developers at Apple by contacting DTS (developer technical support). However, in my experience, the answer was either "sorry that's out of scope" or "can you please report this as a bug" or "this feature intentionally doesn't do what you want.
Re:YouTube (Un)Blocks Blender Videos by chris_wot on Friday June 22, 2018 @04:42AM (#17372463)
I once found a bug in Safari that affected reading LibreOffice's OpenGrok instance on iPads. I reported it to Apple, but eventually I managed to find the radar incident, then I was able to find the WebKit Safari commit where an Apple person fixed it.

I emailed him directly and he very nicely replied, though there wasn't anything he could do.

This all worked outside the Apple support system. Ironically, Apple probably have the best consumer support system out of anyone, and they are still not brilliant.

Re:YouTube (Un)Blocks Blender Videos by vortico on Friday June 22, 2018 @03:59AM (#17372286)
Do you know if they allow companies to purchase more than two?
Re:YouTube (Un)Blocks Blender Videos by karoofish on Friday June 22, 2018 @05:49AM (#17372732)
Yes you can. "Additional TSIs are available for purchase in either a 2-pack for $99 USD or 5-Pack for $249 USD in the Code-level Support section in your account."
Re:YouTube (Un)Blocks Blender Videos by vortico on Friday June 22, 2018 @06:03AM (#17372789)
Thanks! Noted for later, I might need it.

"I'll take 5 2-packs please."

"Sure, we can just do two 5-packs."

"No, I'm trying to save three bucks here."

Re:YouTube (Un)Blocks Blender Videos by dorian-graph on Friday June 22, 2018 @02:19AM (#17371809)
I made a stupid mistake to do with iCloud and after talking to the support manager who wanted to help, but there were some technical details they weren't completely confident in discussing, I was able to talk to a software engineer and decide what to do withe possible recovery options.
Re:YouTube (Un)Blocks Blender Videos by toomanybeersies on Friday June 22, 2018 @02:48AM (#17371944)
You don't think that developers might have things to do other than answer your support queries?
Re:YouTube (Un)Blocks Blender Videos by vortico on Friday June 22, 2018 @03:52AM (#17372260)
I'm primarily talking about companies that require more than basic customer support, not users who need help installing iPhoto (since this is Hacker News by Ycombinator after all). If you build your company upon the assumption that your target operating systems work without interaction with the vendor, good luck! Even if you're a $1m revenue startup targeting iOS or Mac, you will run into a blocking issue and discover that all Apple employees other than support and PR are outright banned from communicating with external parties about their products. No Apple employees are allowed to participate in their own public forums except in exceptional circumstances, and their "developer support" team seems to only be capable of copy-pasting vaguely relevant links from apple.com. Compare this to companies like Mozilla, GitHub, and even Adobe, who allow developers to be open and honest about issues that companies and individuals bring up. Apple, Google, and Facebook are the worst. Microsoft is decent and is fairly receptive to "user companies" if the issue is important enough.
Re:YouTube (Un)Blocks Blender Videos by toomanybeersies on Friday June 22, 2018 @06:59AM (#17373015)
I will admit I was being a bit facetious.

I work in a company that sells B2B software for developers, and as developers we do sometimes talk directly to our customers, it's a lot faster having a person on each side debugging the problem.

But our software does cost upwards of $5000 per year, so they certainly pay for that level of support.

I do understand why Apple bans people from helping outside of official support channels. Imagine how annoying it would be if you were in support and talking to a customer who is now telling you that an Apple developer somewhere on the internet suggested you try some solution that didn't work or even made things worse.

Re:YouTube (Un)Blocks Blender Videos by paulie_a on Friday June 22, 2018 @09:27AM (#17373755)
No they do not have better things to do. Most developers should be required to spend time with support queries. They might get a better understanding of what they are building and a little more perspective.
Re:YouTube (Un)Blocks Blender Videos by toomanybeersies on Friday June 22, 2018 @11:21PM (#17379335)
I'm going to contradict my earlier comment and say that I agree with you.

At my old company, they made devs do 2 hours of support a week, that was frontline support, so we got all the bullshit queries.

It definitely helped resolve some common issues. For instance, we got a lot of support queries about people forgetting their password. There was a reset password option, but it wasn't large on the screen, so customers missed it.

I made a fix, so that if they got their password wrong, there was a nice big message with the forgot password link. We didn't have a single forgotten password query after that. It was a 10 minute fix.

There were a lot of other support queries that had easy fixes that didn't make it back to the devs.