Re:Diablo devolved – magic behind the 1996 computer game
by cabaalis on Monday June 18, 2018 @04:30PM
(#17341454)
That manual and the warcraft/starcraft manuals are responsible for a large part of the person I am. I was 10 at the time, and the universes that Blizzard created got me into gaming, from there into social gaming (m:tg) and then into computers and programming so that I could make my own games.
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Re:Diablo devolved – magic behind the 1996 computer game
by filesystemdude on Monday June 18, 2018 @09:16PM
(#17343032)
Ditto. I tried to write a .pud editor in QBasic in about the summer of '98 or '99, and built a WarCraft fan site for my Kali/Engage gaming clan with entirely hand-coded HTML and some random and probably terribly-insecure cgi-bin Perl scripts for guestbooks and whatnot. I probably learned more from that than any single other time period in my tech career.