Re:KotCity – an open-source city simulation game written in ...
by crowbahr on Sunday March 18, 2018 @12:59AM
(#16610512)
I dig it. What are you guys looking for in dev involvement? How casual can I be and still potentially contribute? I'm an Android dev who has been looking at sinking his teeth into kotlin for a bit now.
Re:KotCity – an open-source city simulation game written in ...
by kotcity on Sunday March 18, 2018 @01:31AM
(#16610590)
As casual as you want... this is a side project for all of us. One of our other guys is an Android dev just using this for Kotlin practice. Drop on in, check out our code, suggest ideas, whatever tickles your fancy!
If you want stop by our dev chat channel on https://gitter.im/kotcity/Lobby and ask us questions or reply here if that works best.
Re:KotCity – an open-source city simulation game written in ...
by Bombthecat on Sunday March 18, 2018 @06:04AM
(#16611200)
Well,
Why not a modular approach then?
Make the "Backend" switchable.
I could image that we would see many different and interesting approaches!
PS: kotcity ist kinda a bad name, kot in German means excrement... So, basically shit city ;)
Re:KotCity – an open-source city simulation game written in ...
by meddlepal on Sunday March 18, 2018 @10:52AM
(#16612198)
I agree with your theory that the agent-approach is flawed. I know Kotlin and I love the classic SimCity games so I'm gonna try and give the codebase a poke later.
Re:KotCity – an open-source city simulation game written in ...
by kotcity on Sunday March 18, 2018 @03:31PM
(#16613787)
Awesome! We have a good start but still need a lot of subsystems implemented. If you have an interest in SimCity stop on by our gitter channel and we can talk: https://gitter.im/kotcity/Lobby
Citybound is aiming more for the Cities: Skylines approach to traffic and simulation.
I'm a big city-builder fan and have tried almost every one I can get my hands on. Among myself and some others, there is the feeling that the SimCity series peaked at SimCity 4 and I'm hoping to recapture that feel. It seems that Citybound is going in a totally different direction, which is fine, but that's not the aim of this project.
I hope to play Citybound when it is released but I do not think this project is redundant.