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Re:Site with future Vulkan tutorials for beginners by gmueckl on Thursday March 15, 2018 @10:07AM (#16592944)
Apple has direct support for OpenCL. Why would you want to use a Metal wrapper instead?
Re:Site with future Vulkan tutorials for beginners by sharpneli on Thursday March 15, 2018 @10:51AM (#16593312)
iOS doesn't support OpenCL
Re:Site with future Vulkan tutorials for beginners by gmueckl on Thursday March 15, 2018 @12:09PM (#16594069)
Oh, I did not know that. Still, using Vulkan strictly for its compute shaders sounds weird to me.