Re:Site with future Vulkan tutorials for beginners
by thriftwy on Friday March 16, 2018 @04:36AM
(#16599368)
As I have been explained, Monogame is not even a game engine, rather a framework for writing game engines.
That's a particularly poor fit for 3D visualisation. No primitives, expectations of bringing your own shaders, inability to work with Forms in the same process...
I've been playing with Monogame (used to be Microsoft's XNA) lately, which is cross-platform and very easy to get up and running with.