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Re:Vulkan is coming to macOS and iOS, but no thanks to Apple by BinaryIdiot on Tuesday February 27, 2018 @05:57PM (#16478871)
A little off topic but how is SDL nowadays? I used it for a quick and dirty game back in my college days (13-ish years ago?) and I really, really enjoyed using it. It was very approachable and I could build it on my Windows and Linux PCs.
Re:Vulkan is coming to macOS and iOS, but no thanks to Apple by pjmlp on Wednesday February 28, 2018 @01:09AM (#16481051)
Basically the same, a nice API to do accelerated 2D rendering, audio, file and io access in a portable way.

The API changed a bit with 2.0 release, the biggest change was support for multiple rendering windows.