Re:Postmortem of Service Outage at 3.4M Concurrent Users
by evanosaurus on Friday February 09, 2018 @02:08PM
(#16342980)
We run 16 game servers per c4.8xl instance for Battle Royale. We run more than that (on a different instance type) for StW.
Re:Postmortem of Service Outage at 3.4M Concurrent Users
by Thaxll on Friday February 09, 2018 @02:00PM
(#16342926)
You usually don't run two or more game server on single a thread / core, it kills performance, and with VMs with many physical processor you have other issues like NUMA so you have to be very careful.
I'm pretty sure they have a ratio of one gameserver per thread / core.
For example you could have dozens of late stage games that combined have less players than a single, just started, 100 person game.