Re:Skia: an open source 2D graphics library
by gaze on Monday January 15, 2018 @12:39AM
(#16148723)
It's true. Google has essentially made it as painful as possible to use Skia outside of the google ecosystem. The build system is what's mostly kept me from using it in personal projects.
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Re:Skia: an open source 2D graphics library
by alkonaut on Monday January 15, 2018 @06:19AM
(#16149857)
Xamarins wrapper for C# made it a breeze to use from C# at least - just add the package. The same is likely true for all ecosystems with reasonable package management. It’s only ironic that C++ libs are hardest to use from...C++
Re:Skia: an open source 2D graphics library
by pjmlp on Monday January 15, 2018 @06:48AM
(#16149942)
Sadly a consequence of the C culture that was adopted in C++ regarding how libraries should be distributed, before the time of package managers.
Just checked, and Skia is not to be found anywhere across vcpkg, Conan, Hunter, Ubuntu, Debian.
So using C# sounds much better than having to understand Google specific build processes to compile it.
Re:Skia: an open source 2D graphics library
by gaze on Wednesday January 17, 2018 @11:37PM
(#16174740)
I believe that... but the only reason why is they bent over backwards to come up with something that works today, and likely won't work in another 3 months, given the rate of turnover of build systems.