Re:WebGL2 Fundamentals
by pjmlp on Sunday January 07, 2018 @10:31AM
(#16091141)
While true, only beginners actually use raw GL calls, even in C.
Anyone with experience quickly builds up their mini-engine to handle loading shaders, images, fonts, models, handling everything together for each model, in a mini scene graph way, handling driver and GPU specific bugs...
Anyone with experience quickly builds up their mini-engine to handle loading shaders, images, fonts, models, handling everything together for each model, in a mini scene graph way, handling driver and GPU specific bugs...