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Re:Crytek sues Star Citizen devs for copyright infringement,... by drawkbox on Thursday December 14, 2017 @12:17AM (#15920116)
Lumberyard is a fork by Amazon of CryEngine that they licensed in 2015 that Star Citizen switched to. If developers start with that engine they are ok but looks like there were deals with Crytek on games/content before that date.

Legal challenges from a game engine is something that can scare away new projects in that engine. This wouldn't affect most developers as Star Citizen signed with CryEngine but it won't be attracting people to use CryEngine over others anytime soon.

Crytek is one of those companies that has great game engine tech but got high-centered when Unreal and Unity went free in 2015. Crytek is from the age of game development where licensing per game could run up above 300k for licenses and/or percentages that were much higher than today (Today Unreal is free but 5% royalties of gross over 3k quarterly -- but previously was 300k for the license -- Unity free up to 100k revs and $35/$125 Pro with no royalties, previously it was $1500 a year minimum). Crytek has been in a reactionary mode since 2015 when they also had to significantly change their model due to Unity/Unreal competitive moves.

Unreal at 5% royalties over 3k a quarter, Unity at free to 100k annually and $35/$125 Pro after that and even Crytek at $50/mo, all are very helpful for game development skills. Previously when engines were hundreds of thousands for a license it was hard to even gain skills beyond modding tools for engines and game companies had to shoulder all the training costs of even good game devs. Today, Unity/Unreal skills are much easier to find because of the low cost of entry. Ultimately the change to subscriptions and low cost (relatively) of the licenses allows a good market for developers investing in skills that will immediately translate at the game company they are working at, much easier to hit the ground running. Ultimately access to the engines is more valuable than the up-front costs of the past. Crytek is still dealing with that competitive pressure most likely.

Re:Crytek sues Star Citizen devs for copyright infringement,... by wccrawford on Thursday December 14, 2017 @06:35AM (#15921483)
>but it won't be attracting people to use CryEngine over others anytime soon.

Seriously. I can't imagine anyone seeing this lawsuit and reading about the terms of these contracts and thinking, "Yeah, CryEngine sounds like a good idea."

Lumberyard is far more likely to have good licensing terms, plus Amazon integration, and Unreal Engine is a serious competitor with very clear licensing terms and pretty extreme access to the engine code itself.

IMO, Crytek should take a deal as soon as its offered, here.

Re:Crytek sues Star Citizen devs for copyright infringement,... by theandrewbailey on Thursday December 14, 2017 @10:46AM (#15923143)
> Crytek should take a deal as soon as its offered, here.

Back when Lumberyard was announced, I wondered if Amazon would buy out Crytek. Figuring it's payroll issues, I thought it would be a bargain if Amazon really wanted to seriously get into game development. Since it's been two years, I don't think that it will happen. Now I'm thinking that Amazon will buy the scraps during liquidation.

Re:Crytek sues Star Citizen devs for copyright infringement,... by shak77 on Thursday December 14, 2017 @06:44AM (#15921531)
What's "Amazon integration"?

And why is Amazon developing a game engine?

Re:Crytek sues Star Citizen devs for copyright infringement,... by tnolet on Thursday December 14, 2017 @07:31AM (#15921749)
Because AWS is already deeply embedded in the games industry. Where do you think all of those multiplayer servers run for big AAA titles? This is probably just a move up the vertical for them.
Re:Crytek sues Star Citizen devs for copyright infringement,... by sgift on Thursday December 14, 2017 @06:56AM (#15921587)
To boost AWS and Twitch: https://aws.amazon.com/lumberyard/
Re:Crytek sues Star Citizen devs for copyright infringement,... by zionic on Thursday December 14, 2017 @09:01AM (#15922281)
Also, Star Citizen's most recent patch (3.0) includes volumetric fog tech developed by Amazon.
Re:Crytek sues Star Citizen devs for copyright infringement,... by bhouston on Thursday December 14, 2017 @07:32AM (#15921753)
Does anyone but Star Citizen use it Amazon Lumberyard?

Unity and UE4 really are the current leaders in game engine technology, CryEngine, while great, has suffered in the last four years or so and isn't a significant competitor.

Re:Crytek sues Star Citizen devs for copyright infringement,... by sgift on Thursday December 14, 2017 @07:46AM (#15921835)
If you look in the link there are six games listed. One is Star Citizen, two are (afair) by Amazon game studios, so that would leave three other games. No idea if these are just the show cases or all of them.

So, not the greatest uptake, but Amazon was always willing to give things time to mature. We'll see if they can take market share of UE4/Unity.

Re:Crytek sues Star Citizen devs for copyright infringement,... by Tepix on Thursday December 14, 2017 @10:12AM (#15922826)
It's a fairly new engine and the competition is fierce. Give it some time.
Re:Crytek sues Star Citizen devs for copyright infringement,... by irb on Thursday December 14, 2017 @06:50AM (#15921562)
Integration with AWS products. And I assume Amazon is developing a game engine that integrates well with AWS products in order to sell more AWS products.
Re:Crytek sues Star Citizen devs for copyright infringement,... by m0llusk on Friday December 15, 2017 @11:14AM (#15932798)
Big networked multiplayer games have people distributing lots of data to each other: device controls, ship maneuvers, text and voice comms, other such. Servers and bandwidth become huge issues and AWS is the most advanced and scalable platform for all that right now.
Re:Crytek sues Star Citizen devs for copyright infringement,... by wccrawford on Thursday December 14, 2017 @10:37AM (#15923067)
Easy access to Amazon services from the engine.

Because of the Amazon services integration potential. That's how they make money.

Re:Crytek sues Star Citizen devs for copyright infringement,... by coldcode on Thursday December 14, 2017 @08:50AM (#15922205)
Lumberyard is very popular in Asia and is the main market for it.
Re:Crytek sues Star Citizen devs for copyright infringement,... by make3 on Thursday December 14, 2017 @03:19AM (#15920724)
(Just kidding here) Unity and Unreal could merge into a company called U2. I wonder though if the FTC would let this unreal unity of game engines happen though
Re:Crytek sues Star Citizen devs for copyright infringement,... by ekianjo on Thursday December 14, 2017 @07:14AM (#15921667)
> merge into a company called U2

You are waiting for another Copyright suit, aren't you? :)

Re:Crytek sues Star Citizen devs for copyright infringement,... by wtetzner on Thursday December 14, 2017 @08:20AM (#15922016)
Wouldn't that be a trademark issue?
Re:Crytek sues Star Citizen devs for copyright infringement,... by ekianjo on Thursday December 14, 2017 @09:09AM (#15922326)
Yes, but then it would not fit with the original story, I had to change the denomination for effect!
Re:Crytek sues Star Citizen devs for copyright infringement,... by katastic on Thursday December 14, 2017 @04:05AM (#15920890)
Now there's a man that's thinking with his Id.
Re:Crytek sues Star Citizen devs for copyright infringement,... by fazilakhtar on Thursday December 14, 2017 @03:23AM (#15920739)
You gave me a much needed laugh. Thank you!