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Re:Super Smash Bros. Melee: An “Untouchable” Agent by chis on Thursday December 14, 2017 @12:00AM (#15920050)
I was pretty impressed by the Falcon AI earlier this year. He actually used modern reinforcement learning to train from 0 instead of the crappy built in AI. Also, his AI was limited to near-human reaction time (10 frames) which led to a more human-looking agent.

At the end of the day these papers are from master's students. I think they're both impressive in that context.

https://arxiv.org/pdf/1702.06230.pdf

Re:Super Smash Bros. Melee: An “Untouchable” Agent by adameast9000 on Thursday December 14, 2017 @12:42AM (#15920196)
Interestingly the reason they chose falcon was that he has no projectile attacks. I also remember hearing that it could only play against other falcons, and only on battlefield. But it could have been improved since then
Re:Super Smash Bros. Melee: An “Untouchable” Agent by joshuamorton on Thursday December 14, 2017 @12:30AM (#15920159)
> Falcon AI

which one is that, I hadn't seen it (and its not the one you linked).