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Re:Nintendo’s Resurgence by rhizome on Monday December 11, 2017 @05:06PM (#15900960)
Excellent comment. "Resurgence" only makes sense in a business horserace, or in measuring media coverage.

Nintendo has always been going strong, knows exactly WTF they're doing, executes with precision more or less, and is pretty much always successful. A resurgence in attention has nothing to do with the company.

Re:Nintendo’s Resurgence by giobox on Monday December 11, 2017 @07:49PM (#15902191)
> Nintendo has always been going strong, knows exactly WTF they're doing, executes with precision more or less, and is pretty much always successful

Perhaps, but I'd definitely class the Wii U as a misstep - sold poorly and clearly wasn't the right device for the market at that time. I really don't think Nintendo was sure at all what it was doing with the Wii U.

I've seen some theories that the reason the Switch has been so great is that given the relative failure of the Wii U they didn't have time to screw up the Switch with the usual supply of badly implemented software features that Nintendo have a bad habit of doing. Unlike the Wii, 3DS etc there is no step counters, web browsers, virtual console, streaming services, audio recorder, pointless low quality stereo cameras etc at launch on Switch - just a simple, lean focus on fun games. The 3DS and Wii were especially bad for pointless built in extra software. I'd honestly be perfectly happy with my Switch if none of those features, perhaps with the exception of Virtual Console, ever come back.

I also love how Nintendo are really embracing the indie game community with the Switch, a pleasant surprise given the less than brilliant relationship Nintendo has had there in the past.

Re:Nintendo’s Resurgence by jacobush on Monday December 11, 2017 @08:06PM (#15902265)
And Wii U would have succeeded, had they called it something else. Most people were like, oh a "Wii"? Got one already, check, keep browsing for Christmas presents...
Re:Nintendo’s Resurgence by Impossible on Monday December 11, 2017 @08:34PM (#15902390)
Product differentiation was a big problem for Wii U. At one point a friend of mine asked me how much a Wii would sell for, this was well after the Wii U launch. I asked "Wii or Wii U" and she said "What's a Wii U?". The Wii U Gamepad failed at delivering the play however you want, whenever you want, experience that the Switch successfully executed on. It was the right direction but the implementation wasn't quite useful enough. I wouldn't have bought a Switch if I couldn't play it as a handheld, for example.
Re:Nintendo’s Resurgence by EtienneK on Tuesday December 12, 2017 @06:33AM (#15904758)
Yup. Scumbags broke into my house and stole my Wii-U (among other things). Insurance kept quoting me for a Wii... Had to correct them on numerous occasions.
Re:Nintendo’s Resurgence by jacobush on Tuesday December 12, 2017 @02:21AM (#15903641)
Also true, but my main point was that they even managed to miss the people who always buy the latest and greatest gadget for their grandchildren. Free money. On the table.
Re:Nintendo’s Resurgence by cholantesh on Tuesday December 12, 2017 @12:07PM (#15907203)
Interesting argument, but it doesn't explain how MS and especially Sony get away with it every few years.
Re:Nintendo’s Resurgence by freehunter on Tuesday December 12, 2017 @12:53PM (#15907744)
The Xbox and PlayStation appeal to a different audience, one more in tune with how gaming works. The Wii appealed heavily to non-gamers.

PlayStation is easy. One, two, three, four. Not hard to tell the difference. Xbox is a bit stranger, but still easy to tell apart because against its numbered and we’re used to numbered things being different from each other.

But Microsoft is headed down a Wii U-like path with the Xbox One... even as a gamer (who admittedly doesn’t own an Xbox), I have no idea if the Xbox One S is newer than the Xbox One X or what the difference actually is, and it’s not intuitive that the Xbox One S is actually appreciably different than the Xbox One other than being smaller.

Sony may find themselves in a similar pickle if people stop buying PlayStation 4 games because they’re unsure if they work on their PlayStation 4 Pro Or vice versa.

Re:Nintendo’s Resurgence by giobox on Tuesday December 12, 2017 @02:25PM (#15908630)
At this point I'd argue Sony/MS are like the General Electric of the gaming industry - a huge whale making a ton of products used by the industry at large, but not products anyone thinks are actually that innovative or interesting. The PS4 basically wins almost by default given the size of the installed base, and it has the titles a sizable slice of the market care about.
Re:Nintendo’s Resurgence by ataylor32 on Monday December 11, 2017 @09:42PM (#15902632)
I hardly play any video games. When I heard about the Xbox One X, I figured it was the successor to the Xbox One like the Wii U is the successor to the Wii, but I found out that it's actually a high-end version of the Xbox One. It can be confusing!
Re:Nintendo’s Resurgence by marpstar on Monday December 11, 2017 @08:28PM (#15902368)
Agreed. It wasn't until about a year after it was released that I realized it was a different system. It seemed like a new controller for the original Wii.
Re:Nintendo’s Resurgence by kbenson on Monday December 11, 2017 @10:35PM (#15902819)
> I'd honestly be perfectly happy with my Switch if none of those features, perhaps with the exception of Virtual Console, ever come back.

Perhaps? Man, the virtual console is a major draw for me. I only have a few games on it, but I view it as integral to the device. Every Nintendo platform needs a way to play the first four Super Mario titles, the early Zeldas, Metroid and Super Metroid at a minimum.

Re:Nintendo’s Resurgence by Feniks on Monday December 11, 2017 @05:19PM (#15901085)
GameCube and the WiiU?

Nintendo owns its survival on handhelds. Pokémon prints money since 1996.

Re:Nintendo’s Resurgence by throwawayfinal on Monday December 11, 2017 @05:43PM (#15901358)
Gamecube was a success. It wasn't a wild success. It also was the hardware foundation for the Wii (seriously, the wii is a gamecube and an arm chip smashed together).

Wii U was probably profitable. Not a success like a company like Nintendo needs, a strategic misstep that didn't impact their fortunes significantly. Hardware-wise it was a very direct descendant of the Wii (and gamecube). Relatively low development cost. The games developed for it are being ported to the switch to great success.

Re:Nintendo’s Resurgence by Crisco on Monday December 11, 2017 @06:27PM (#15901730)
Just a quick correction, the Wii was still PowerPC based like the GameCube. It just took both the GPU and CPU and upped their power a bit, but was not different from the GameCube in any real significant way.
Re:Nintendo’s Resurgence by IntelMiner on Monday December 11, 2017 @10:02PM (#15902695)
The Wii did have a few distinctions from the GameCube. However they abstracted them in an interesting way

The Wii itself was still a G3 PPC chip, just add a few hundred Mhz

It also had more RAM (which allowed the "Twiizers" attack over a decade ago)

All the Wii-centric functionality (USB, Bluetooth, Wi-Fi, SD card, etc) was abstracted away inside an ARM co-processor inside the GPU. Named "Starlet" by the homebrew community

Wii software was then written that would simply poke at the API's it exposed to add that functionality

Re:Nintendo’s Resurgence by Crisco on Tuesday December 12, 2017 @03:43PM (#15909280)
Ah, yeah totally forgot about starlet. It's been a while since I messed around in the Wii homebrew scene, but that was basically got me interested in cybersecurity in the first place when I was in middle school. I should go back and look at it now that I actually know what I'm doing (more or less).
Re:Nintendo’s Resurgence by megaman22 on Tuesday December 12, 2017 @12:56AM (#15903294)
Pokemon is the most compelling property that Nintendo owns. It's a little baffling that they haven't embraced it as a console rpg
Re:Nintendo’s Resurgence by johnhenry on Tuesday December 12, 2017 @03:08AM (#15903825)
That comment reminded me of a failed Pokemon RPG and inspired me to find this: https://www.youtube.com/watch?v=C1Qx0eP8uVo. Thanks!
Re:Nintendo’s Resurgence by rainbowmverse on Monday December 11, 2017 @05:45PM (#15901373)
Nintendo follows a similar pattern to Microsoft where they alternate between failures and wins. Also, Nintendo doesn't own Pokémon.
Re:Nintendo’s Resurgence by wlesieutre on Monday December 11, 2017 @05:58PM (#15901488)
Nintendo, Game Freak, and Creatures Inc. are coowners of The Pokemon Company, but Nintendo is the sole owner of every related trademark.

It might be possible for Creatures Inc and Game Freak to have The Pokemon Company create a Pokemon game for PlayStation (it's not known how ownership/control is divided), but it couldn't use the name Pokemon, the Pokemon logo, or any of the existing Pokemon characters.

And regardless of who owns Pokemon, Nintendo is the one selling Game Boys and DSes to play it on.

Re:Nintendo’s Resurgence by jeremymcanally on Monday December 11, 2017 @06:04PM (#15901549)
They do own a piece of the company: https://en.wikipedia.org/wiki/The_Pokémon_Company

It's a complicated arrangement, but they're definitely banking off the success of the franchise directly and indirectly.