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Re:Board games are back, thanks to lessons designers learned... by jasonlotito on Friday December 01, 2017 @10:01AM (#15824158)
I'm not sure what you are are "not so'ing"? Are you suggesting the PUBG model is ubiquitous? I mean, sure, PUBG is popular, but it's popular because once you are dead, getting another game is less than 60 seconds away.

But saying PUBG model is ubiquitous? No, the die and respawn is in fact the common model, and I don't see that changing outside of battle royale style games.

Re:Board games are back, thanks to lessons designers learned... by TheGRS on Friday December 01, 2017 @12:30PM (#15825490)
I was saying not so to this statement and giving a recent example:

> "Lack of a player elimination mechanic" is nearly ubiquitous in action games