Re:Board games are back, thanks to lessons designers learned...
by lmm on Friday December 01, 2017 @12:45PM
(#15825630)
People feel the need to introduce a social safety net into a game of red-in-tooth-and-claw capitalism. Maybe the game made its point after all.
Re:Board games are back, thanks to lessons designers learned...
by SubiculumCode on Friday December 01, 2017 @06:13PM
(#15828620)
http://neweconomicperspectives.org/2014/02/introducing-moder...
An interesting read
Somehow a particular set of house rules got popular enough to make everyone hate monopoly. It turns a game of high stakes, high commitment resource scuffling, into a game where you either get knocked out fast or are given enough free assets that you can only lose in the slowest, most agonizing way possible.
It's kind of funny how a game designed to heavily favor aggression to make a point had that entire point negated by house rules.