Re:Dell’s gamble on Linux laptops has paid off
by pjmlp on Thursday November 16, 2017 @08:33AM
(#15712473)
Providing good native UI/UX development is similar to games, specially when using WPF, UWP, Qt,...
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Re:Dell’s gamble on Linux laptops has paid off
by beavis2 on Thursday November 16, 2017 @08:50AM
(#15712566)
I would love to see what you develop.
My graphics card supports the native UI elements of Windows.
My users don't want a "Save as" dialog with life-like water refraction and fog, rendered at higher FPS than their monitor.
Re:Dell’s gamble on Linux laptops has paid off
by pjmlp on Thursday November 16, 2017 @11:35AM
(#15714019)
Software that adheres to nice designs like Material and Fluent.
Re:Dell’s gamble on Linux laptops has paid off
by vetinari on Thursday November 16, 2017 @05:34PM
(#15717321)
So basically working vsync, alpha blending, render to texture and some basic shaders like blur, where even Intel GPUs are overkill?
Then you are in luck; even Intel GPUs under Linux do support OpenGL 4.5. 4.6 is in the works, the only missing part is the SPIR-V support and I don't suppose you need that for fluent or material design.