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Re:Dell’s gamble on Linux laptops has paid off by vetinari on Thursday November 16, 2017 @05:34PM (#15717321)
So basically working vsync, alpha blending, render to texture and some basic shaders like blur, where even Intel GPUs are overkill?

Then you are in luck; even Intel GPUs under Linux do support OpenGL 4.5. 4.6 is in the works, the only missing part is the SPIR-V support and I don't suppose you need that for fluent or material design.

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