Re:Show HN: Audiovisual sequencer for tweet-sized JavaScript...
by dahart on Friday October 27, 2017 @01:11PM
(#15570278)
Very cool! It's like shadertoy for canvas. The 3rd example I got in the slideshow was this one, which struck me immediately because of the greek letter variable names... awesome! https://www.dwitter.net/d/855
Re:Show HN: Audiovisual sequencer for tweet-sized JavaScript...
by zserge on Saturday October 28, 2017 @06:01AM
(#15574589)
I have been working on Glitch for a while. Not forcefully limited to short tweet-size tunes, it makes generative music from simple chiptunes [1] to something more advanced [2].
I would be happy to answer any questions, if you are interested in!
Re:Show HN: Audiovisual sequencer for tweet-sized JavaScript...
by aeleos on Friday October 27, 2017 @11:31AM
(#15569364)
I remember having seen this a while ago and having been unable to find it since. Thanks for posting this, its always really cool to see what can be done in such a little amount of space.
Re:Show HN: Audiovisual sequencer for tweet-sized JavaScript...
by atesgoral on Friday October 27, 2017 @02:11PM
(#15570844)
The "freezing" is when the audio track is still taking time to load. The dweets themselves load in an instant. Yeah, FPS will unfortunately be an issue on slower devices :(
Worth visiting the "top" list: https://www.dwitter.net/top
I would be happy to answer any questions, if you are interested in!
It's open source and new version is coming soon - https://github.com/naivesound/glitch
[1]: http://bit.ly/2ib97gq (parser seems to trim the last parenthesis, so I had to use URL shortener)
[2]: http://bit.ly/2gQDWKM
>> Unhandled Promise Rejection: ReferenceError: Can't find variable: AudioContext
Chrome/Mac works great.