Re:The web at maximum FPS: How WebRender gets rid of jank
by Dylan16807 on Wednesday October 11, 2017 @06:34PM
(#15454140)
You don't see a notable difference between [tens of] thousands of glyphs and bits being layered on top of each other and processed through a display list, versus copying over one single rectangle from A to B?
Why not?
Painting a page is mostly just copying pixels from textures too.