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Re:Zed Shaw on C++ by woadwarrior01 on Friday July 16, 2010 @02:21AM (#1520453)
Ironically, the whole iphone apps goldrush seems to have contributed in a big way to increase its mindshare. Obj-C is very beautifully designed, I especially like how it adds message passing OOP to C with very minimal syntax additions. But then calling objc_msgSend for every message send, does have a small performance penalty attached, which mostly static languages like C++ don't have to pay.
Re:Zed Shaw on C++ by wglb on Friday July 16, 2010 @08:01AM (#1520864)
So does C++ have any price to pay for say vtables?
Re:Zed Shaw on C++ by kragen on Friday July 16, 2010 @05:03PM (#1522575)
vtables in C++ aren't free, but C++ has a couple of advantages here:

• If you're calling a nonvirtual method, you don't have to pay the vtable cost at all, just the cost of passing this. And most methods in C++ are nonvirtual.

• A call through a vtable is typically a couple of indexed fetches and an indirect jump. Objective-C's mechanism involves a hash-table lookup, which is a bit slower.

Re:Zed Shaw on C++ by woadwarrior01 on Friday July 16, 2010 @04:15PM (#1522378)
Thats why I called C++ `mostly static`.
Re:Zed Shaw on C++ by rbanffy on Friday July 16, 2010 @02:29PM (#1522013)
> a small performance penalty attached, which mostly static languages like C++ don't have to pay.

Then code the performance sensitive parts in C and link it from the language that is best suited to express the solution.