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Re:How to program an NES game in C by userbinator on Sunday August 13, 2017 @11:11AM (#15003202)
A 8080 has a linear 64K address space, like the 8085 and the Z80. Perhaps you were thinking of 8086?

In any case, 64K address space is not the real limiter with a 6502 --- it's other things, like the tiny number of registers, relative shortage of 16-bit addressing modes, and fixed(!) 256-byte stack which make it difficult to program in C. Even the 6800, with its 16-bit index and stack pointer registers, would be easier.

Re:How to program an NES game in C by pjmlp on Sunday August 13, 2017 @11:52AM (#15003361)
Yeah, I thought 8086 also had segments, did not bother to cross-check it.
Re:How to program an NES game in C by pjmlp on Sunday August 13, 2017 @04:49PM (#15004868)
Oops, another typo, I meant 8080.