Re:Cruise is running an autonomous ride hailing service for ...
by burke on Tuesday August 08, 2017 @12:11PM
(#14959300)
I'm not sure what those "few occasions" were, but I think there's another category of problem that these could fall into other than would-be accidents: If the car over-cautiously decided it didn't know what to do, came to a safe stop, and threw on the 4-ways while it waited for human input, that's not as terrible.
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Re:Cruise is running an autonomous ride hailing service for ...
by jorts on Tuesday August 08, 2017 @12:46PM
(#14959693)
I was driving home a few months ago in the rain on Division in SF. Cars were stopped, and I immediately couldn't figure out why. When I passed the stopped vehicles I got my answer: there was seemingly a wall of water coming down from the freeway overhead and an autonomous car was stopped as it apparently didn't know how to handle the situation.
Re:Cruise is running an autonomous ride hailing service for ...
by _up on Tuesday August 08, 2017 @01:00PM
(#14959836)
Couldn't they have something like a real Human remote driver. That can intervene, but also can oversee multiple cars.
Re:Cruise is running an autonomous ride hailing service for ...
by sdenton4 on Tuesday August 08, 2017 @02:46PM
(#14961151)
Would need incredibly low latency for that to be safe, I think. FPS games use a pile of tricks to send minimal data over the network which wouldn't be available to an autonomous car: we don't have access to the game engine, after all...
Re:Cruise is running an autonomous ride hailing service for ...
by tim333 on Tuesday August 08, 2017 @04:46PM
(#14962488)
You wouldn't automatically need low latency. In a situation like the above one the car could pull over and wait for the control center to tell it whether the drive on through the water or not.
Not quite the same problem but the Starship delivery vehicles work a bit like that - remote link to a control center. http://uk.businessinsider.com/doordash-delivery-robots-stars...
Re:Cruise is running an autonomous ride hailing service for ...
by ClassyJacket on Wednesday August 09, 2017 @12:00AM
(#14965441)
That would require the car to have the ability to override its tendency to not drive thru physical obstacles. Remote control to say "go into that lane", "turn left" is one thing, but remote control to drive thru what it perceives as a physical object is different.
Re:Cruise is running an autonomous ride hailing service for ...
by vidarh on Tuesday August 08, 2017 @04:02PM
(#14961923)
It would need to be very low latency if the cars can not take sufficient action fast enough to be safe. But if the cars get to a point where they are safe enough but where that safety comes at the expense of being overly cautious in some instances (refusing to drive through a sheet of water and deciding to stop) that may be acceptable. E.g. in the given example, the car only needs input to say pretty much "safe to proceed at low speed until past obstacle, then reassess".
Re:Cruise is running an autonomous ride hailing service for ...
by _up on Tuesday August 08, 2017 @04:48PM
(#14962509)
Onlive allowed gaming over a Videostream with minimal delay.
ffmpeg[1] works too.
Re:Cruise is running an autonomous ride hailing service for ...
by stickfigure on Tuesday August 08, 2017 @04:50PM
(#14962537)
At least one company is doing exactly that with trucks, where the last mile is remotely controlled. This was on HN a number of months ago:
http://fortune.com/2017/02/28/starsky-self-driving-truck-sta...
Re:Cruise is running an autonomous ride hailing service for ...
by ufo on Tuesday August 08, 2017 @01:30PM
(#14960193)
Does anyone here know if California driving law allows for remotely-operated vehicles like that?
Re:Cruise is running an autonomous ride hailing service for ...
by mikepurvis on Tuesday August 08, 2017 @01:43PM
(#14960369)
Hopefully not, at least not yet. That doesn't sound nearly as safe, or as accountable— you just wouldn't have the same situational awareness looking at sensor feeds vs. looking out the actual windows.