Jobs' proposed alternative to flash, html5, did not solve the battery hogging problem, just made it move over to html5. If anything, it made it worse because you lost the quick fix of disabling flash (or rather click-to-play). That's why even iOS devices have ad blockers now, the mobile web is horrible without them.
Of course your MBP would spin its fan and drain battery when playing a flash game. But it would do the same, and faster, when playing the same game implemented in Javascript, even more so at the time.
Having my fans go on full blast because of Flash is something I remember happening quite often. Having my fans go on full blast because of html5 is not something I remember at all.
And your use of games here is a red herring. Nobody complained about games using up battery. The complaint was flash ads using up battery.