News for hackers. Stuff that matters.
Re:Android Killed Windows Phone, Not Apple by flukus on Monday July 24, 2017 @12:45AM (#14835944)
The other problem is that after they finally showed a direction (xaml/UWP) no backwards compatibility was offered, you had to choose between the now deprecated libraries and have an app that worked on windows 7+, or you could choose the new ones and have it only work on windows 10.

Had UWP run on windows 7 we might have seen some more take-up.

Re:Android Killed Windows Phone, Not Apple by WorldMaker on Monday July 24, 2017 @12:15PM (#14839716)
XAML/WPF is close enough to XAML/UWP that you could keep a codebase for both relatively clean and easy to support. (As someone that had to do a bunch of work to maintain a codebase with both XAML/WPF and XAML/Silverlight front-ends, I have very little sympathy to give to anyone that thinks otherwise.)

These days it's getting even easier with Xamarin adding support for WPF, but even without that sort of hand-holding there have always been options.

XAML/WPF is much better than "no backwards compatibility" if you needed to support a UWP-first application on Windows 7. Certainly there were more issues moving the other direction, but particularly/mostly if you had skipped architecting for Silverlight as an intermediate step.

Re:Android Killed Windows Phone, Not Apple by pjmlp on Monday July 24, 2017 @04:49AM (#14836837)
UWP cannot run on Windows 7 because it requires a container model, which I doubt they could just patch on Windows 7.
Re:Android Killed Windows Phone, Not Apple by icebraining on Monday July 24, 2017 @08:24AM (#14837824)
They probably couldn't just port the patches, but there's no reason why they couldn't write a runtime environment on W7, even if it didn't provide the same security guarantees.