My favorite that does exactly as you mention is KOs (Kerbal OS). It's basically a programmers interface for it, allowing for really precise control.
A YouTuber, Scott Manley, has a pretty good (albeit old) video on the topic.
Two particular mods worth mentioning are MechJeb, the autopilot for everything, and kOS, which lets you code up your own guidance system.
In reality all the control of a space launch takes place in the first seconds when the vehicle is subsonic. After that it's just pointing to the direction of travel because any angle of attack in the atmosphere would cause excess aerodynamic stress.
That's why launch controllers say "nominal" that often. There's nothing that can be done, just hoping that the vehicle stays within the planned bounds.
All the accumulated errors from atmospheric conditions and other randomness are corrected by the second stage burn once outside the atmosphere.
Maybe later in the game you don't have to do that or something, I don't know because it wasn't the experience I was looking for. I was hoping for flight computers and programming trajectories.