News for hackers. Stuff that matters.
Re:Eve is a modern relational language for writing data-driv... by IamCarbonMan on Wednesday May 31, 2017 @01:29PM (#14454323)
I honestly don't understand what's special about this. It's an entire compile-to-JS language that just redoes what you can already do in JS. It's basically LevelDB (plus a few existing LevelDB plugins) and MobX/Bacon/whatever FRP library. I guess it makes it a little bit more approachable and removes some boilerplate, but if you're not developing your entire SPA in Eve, you might as well just use the exising Javascript FRP ecosystem.
Re:Eve is a modern relational language for writing data-driv... by minademian on Wednesday May 31, 2017 @04:19AM (#14451054)
this is interesting. but there's value in slogging through "old-school" programming, complete with stacktraces, debugging, and battles with syntax.
Re:Eve is a modern relational language for writing data-driv... by pella on Wednesday May 31, 2017 @06:00AM (#14451368)
Re:Eve is a modern relational language for writing data-driv... by insulanian on Wednesday May 31, 2017 @04:35AM (#14451098)
Few questions:

1. What is the run-time environment for Eve - what do I run an Eve program in/on?

2. Does it have a compiler?

3. How does the development workflow look like?

4. Where is the code stored - plain text files or some other format?

5. Can you show a sample GitHub repo with some small program written in Eve?

Re:Eve is a modern relational language for writing data-driv... by pella on Wednesday May 31, 2017 @05:55AM (#14451359)
[1-4] check the: http://play.witheve.com

[5] check the examples: http://play.witheve.com/#/examples/

Re:Eve is a modern relational language for writing data-driv... by tortarga on Wednesday May 31, 2017 @01:44AM (#14450622)
Eve is a serious game about internet spaceships.