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Re:A History of Starcraft AI Competitions by daveguy on Friday April 28, 2017 @08:43PM (#14224322)
I see from the article that, at least as of 2015, they still allow "unlimited" actions per minute. Does anyone know if there's a plan to drop the apm to a more human level in any of these tournaments? It would be interesting to see a competition where micro-control of units was not a prominent factor.
Re:A History of Starcraft AI Competitions by taneq on Friday April 28, 2017 @09:27PM (#14224485)
I'd expect that to happen when AIs start beating top human players.