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Re:A History of Starcraft AI Competitions by Houshalter on Friday April 28, 2017 @06:50PM (#14223801)
>taking out mechanics from Broodwar being equivalent to taking out athleticism from Football was particularly insightful.

It's interesting that lots more people play video game football than actual football.

Re:A History of Starcraft AI Competitions by saghm on Saturday April 29, 2017 @01:50AM (#14225239)
Less risk of injury?
Re:A History of Starcraft AI Competitions by lloeki on Saturday April 29, 2017 @07:20AM (#14226033)
Sadly cynical, but "less effort" (as in physical exertion but also regularity) is much more accurate.
Re:A History of Starcraft AI Competitions by paulryanrogers on Saturday April 29, 2017 @10:07AM (#14226634)
Since pros only play once a week--risk of lifelong injury included--I don't expected amateurs to do it that often. No need for cynicism.

EDIT: word order