News for hackers. Stuff that matters.
Re:Inside the next Xbox: Project Scorpio tech revealed by dontyouremember on Thursday April 06, 2017 @11:07AM (#14051176)
On paper it's incrementally better--significantly higher clocks, more RAM and much more memory bandwidth. But the bigger news is that all existing Xbox One games get 16x anisotropic filtering, framerate boosts, v-sync, and resolution bumps (if the game supports dynamic resolution). Not to mention system-wide downsampling for 1080p TV's.

Should be a pretty big bump in image quality for Xbox One games. They demoed Forza running at 4k/60 FPS with PC Ultra-equivalent settings at less than 90% GPU load.

Re:Inside the next Xbox: Project Scorpio tech revealed by thoughtpalette on Thursday April 06, 2017 @11:25AM (#14051380)
Not sure why but some of your previous comments are showing up [dead] in the threads.
Re:Inside the next Xbox: Project Scorpio tech revealed by thoughtpalette on Thursday April 06, 2017 @11:42AM (#14051580)
Replying to the dead comment below, his post history looks great to me, which is why I felt compelled to point out the dead flag.
Re:Inside the next Xbox: Project Scorpio tech revealed by onli on Thursday April 06, 2017 @12:40PM (#14052166)
OT, but I'll keep it short, and the user should now it is okay now: you are right. I vouched for the comment in this thread and that seems to have helped.

Looking at the history, it's probably the anti-trump comment that got flagged.