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Re:Using Rust in Windows by tracker1 on Tuesday March 28, 2017 @03:43AM (#13974819)
I should really find some time to upgrade to VS2017, my understanding is it's a bit faster than VS2015, not just the install. Can anyone comment on this, I always found VS to be a beast, even on an SSD, HDDs being nearly unbearable.

I really do like VS Code though... looks like there's some work going there.

Re:Using Rust in Windows by ranveeraggarwal on Tuesday March 28, 2017 @03:49AM (#13974838)
VS17 has an option to "quick load" projects. It loads up in a jiffy (unlike it's previous versions), but you cannot use some of the IDE features.

I seriously hope they add a lazy load feature in the future.

Re:Using Rust in Windows by goldfire on Tuesday March 28, 2017 @12:54PM (#13978283)
There's a feature called Lightweight Solution Load [https://docs.microsoft.com/en-us/visualstudio/extensibility/...] which does seem to just lazily load projects.

But even with that turned off, opening large solutions is vastly faster than in VS2015.

Re:Using Rust in Windows by oblio on Tuesday March 28, 2017 @03:58AM (#13974874)
Isn't quick load just a rename of lazy load, based on your description?
Re:Using Rust in Windows by ranveeraggarwal on Tuesday March 28, 2017 @04:05AM (#13974913)
Nope, apparently quick load doesn't load several IDE features at all. What I mean by lazy load is that it should incrementally load the IDE features after the IDE starts.
Re:Using Rust in Windows by StavrosK on Tuesday March 28, 2017 @04:46AM (#13975066)
Jeez, the obvious optimization would have been to load some of the features first and then load the rest, but to not load them at all? That's not very useful.
Re:Using Rust in Windows by oblio on Tuesday March 28, 2017 @06:47AM (#13975491)
Well, as a back-seat commenter I agree with you but they probably had a good reason to not do it. Most likely something to do with development complexity. There's a ton of smart people working on Visual Studio, I'm willing to trust their judgment on this :)
Re:Using Rust in Windows by StavrosK on Tuesday March 28, 2017 @08:31AM (#13975986)
Well, they definitely had good reason, it's just that the feature isn't very useful without the extra work. Although, I don't know exactly how much functionality is missing, so I might be wrong.
Re:Using Rust in Windows by oblio on Tuesday March 28, 2017 @10:54AM (#13977045)
Well, it might just be laying the groundwork for lazy loading. They probably thought some people might find it useful even as a "half feature".
Re:Using Rust in Windows by StavrosK on Tuesday March 28, 2017 @09:44PM (#13982590)
Yeah, that seems like the most reasonable explanation. It sounds like the answer was just "deadline".