Re:Screeps – An MMO strategy sandbox game for programmers
by lawless123 on Monday March 27, 2017 @08:01AM
(#13966932)
it would also make the game cheaper if you figure out less computationally intensive algos to win.
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Re:Screeps – An MMO strategy sandbox game for programmers
by valarauca1 on Monday March 27, 2017 @08:58AM
(#13967284)
it would also make the game cheaper if you figure out
les[s] computationally intensive algos to win.
Yes but a player who was an absolute shite programmer could just throw their bank account at the problem.While my O(n) solution maybe eloquent, they can afford O(n^n) so provided our _players_ make the same outcome the algorithmic complexity is irrelevant if you can afford it.
The game uses a soft turn based _ticks_ timer. So provided your O(n^n) solution can execute in 1 tick. Their is no difference.
Re:Screeps – An MMO strategy sandbox game for programmers
by dragonwriter on Monday March 27, 2017 @03:47PM
(#13971053)
> Yes but a player who was an absolute shite programmer could just throw their bank account at the problem.
Seems to model reality fairly well.
Re:Screeps – An MMO strategy sandbox game for programmers
by archgoon on Monday March 27, 2017 @10:53AM
(#13968189)
> The game uses a soft turn based _ticks_ timer. So provided your O(n^n) solution can execute in 1 tick. Their is no difference.
I don't think you're giving your hypothetical shite programmer enough credit here.
Re:Screeps – An MMO strategy sandbox game for programmers
by stcredzero on Monday March 27, 2017 @04:47PM
(#13971624)
While my O(n) solution maybe eloquent
Screeps has a speech API?
Re:Screeps – An MMO strategy sandbox game for programmers
by KirinDave on Monday March 27, 2017 @04:53PM
(#13971683)
Holy crap if Screeps allows webhooks to generate events to your modules you could easily use api.ai to do just that!
Re:Screeps – An MMO strategy sandbox game for programmers
by stcredzero on Monday March 27, 2017 @05:34PM
(#13972001)
Cool, but my comment was really a veiled correction to the previous comment's English.
Re:Screeps – An MMO strategy sandbox game for programmers
by KirinDave on Monday March 27, 2017 @07:48PM
(#13972825)
Cool, but that's an incredibly boring comment so I made it better. I am confused why you did not accept this pull request.
Re:Screeps – An MMO strategy sandbox game for programmers
by stcredzero on Tuesday March 28, 2017 @02:28PM
(#13979267)
Cool, but that's an incredibly boring comment
It worked on you!
Re:Screeps – An MMO strategy sandbox game for programmers
by KirinDave on Wednesday March 29, 2017 @06:16PM
(#13991126)
This is that thing where people throw a dart then paint a target around it.
Re:Screeps – An MMO strategy sandbox game for programmers
by karlalexpauls on Tuesday March 28, 2017 @12:00AM
(#13973952)
> a player who was an absolute shite programmer could just throw their bank account at the problem
There aren't (yet) any public codebases which have a handle on endgame combat. It's still more or less competitive after 2 months of play.