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Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by boterock on Thursday March 23, 2017 @11:50PM (#13946441)
On the other hand, connecting a 4k display in windows will default to configure it at 200% scaling, in mac it defaults to render everything tiny as ants.
Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by Neeek on Friday March 24, 2017 @12:06AM (#13946524)
I think it's only 150%, currently running windows on a 28" 4k monitor makes me think 200% would be too much?

Oh I should also add that I haven't ever had any of the DPI issues the parent's parent is referencing. The only problem with multiple display DPI in Windows 10 is the shockingly bad fuzz you get on your secondary display from the thing being rendered either smaller or larger than normal (depending on whether the 4k is your primary or secondary) and then scaled up or down to fit the monitor.

Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by ReverseCold on Friday March 24, 2017 @12:44AM (#13946660)
It may somehow be detecting the size of the display. My 13" laptop likes 250% scaling, while my 27" monitor likes 150%.
Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by Neeek on Friday March 24, 2017 @12:52AM (#13946693)
That would make sense, your DPI scaling is all to do with readability after all :)
Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by jahnu on Friday March 24, 2017 @07:12AM (#13948104)
Windows 10 refuses to work properly with my 4K Dell monitor.

After it goes to sleep, then I wake it up all open Windows have been resized into a tiny part of the screen and scaling goes weird.

https://duckduckgo.com/?q=windows+4k+monitor+resize+after+sl...

Terrible.

Having said that on macOS my external 5K LG monitor is causing complete system crashes now and again :(

Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by nikanj on Friday March 24, 2017 @11:48AM (#13949694)
I have a 43" 4k screen. It's near impossible to make Windows NOT use scaling, even if you disable it everywhere, the next Windows updates usually reset your carefully created registry hacks.

I wish Windows based scaling on DPI instead of resolution, the system seems to be aware of both. On a more general level, I wish there was any hope of passing feedback to Microsoft/Apple/etc.

Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by rl3 on Friday March 24, 2017 @02:48AM (#13947161)
>... in mac it defaults to render everything tiny as ants.

I'm a fan of no DPI scaling (100%) at 4K, at least on my 27" monitor. It takes 2-3 months of getting used to, but once your brain and eyes adapt, significantly lower dot pitches become completely unusable. The only thing I change is bumping up my terminal or editor's default font size a tad.

That said, I'm not sure how people with 24" 4K monitors do it without DPI scaling. I'd probably even prefer 30" myself.

Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by rl3 on Friday March 24, 2017 @12:04PM (#13949852)
>...significantly lower dot pitches become completely unusable.

Correction/clarification: significantly higher* dot pitches, as in lower pixel density. "Completely unusable" was meant in the sense of how it'd feel to return to 800x600 after being accustomed to 1080p. 4K is four times 1080p, so it's roughly comparable.

It wasn't my intention to offend anyone with poor eyesight, or suggest that people ruin theirs. Just that it's possible to get used to really low (dense) dot pitches, and once you do it's simultaneously really enjoyable and weird at the same time.

Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by Yaggo on Friday March 24, 2017 @05:21AM (#13947648)
I once used 15" MBPr without DPI scaling (2880x1440 native res) for a while. Then I became too worried about my eyes.