Re:Star Citizen developers intend to drop DirectX support an...
by overcast on Sunday March 19, 2017 @06:09PM
(#13909971)
That's not irony, just circumstantial.
Re:Star Citizen developers intend to drop DirectX support an...
by Nexxxeh on Sunday March 19, 2017 @06:20PM
(#13910012)
I think the irony is in Microsoft, traditionally thought of as a "embrace, extend, extinguish" proponent, being the one providing an open-source tool facilitating escaping their own DirectX vendor lock-in.
Ironically Microsoft have open-sourced a Clang-based HLSL compiler that could be used as a front-end for a Vulkan backend.
https://github.com/Microsoft/DirectXShaderCompiler
https://blogs.msdn.microsoft.com/directx/2017/01/23/new-dire...