jamesfmilne
https://en.wikipedia.org/wiki/Second-system_effect
Coined by Fred Brooks in "The Mythical Man-Month" in 1975.
The company has moved to Bermondsey now, and to be fair the drinks-after-work culture seems to still going fairly strong around this part of town.
The biggest spanner in the works has been my cohort all having kids and not having the spare time to socialise after work.
Definitely miss all that. My liver & pancreas don't miss it though, so it's probably for the best.
The end-to-end delay is about 10ms, according to this comment:
https://www.audiosciencereview.com/forum/index.php?threads/i...
It is patent-encumbered though, you have to pay license fees to deploy it.
A lot of our customers are moving their grading systems into data centres and streaming the images over IP back to their grading suites.
I've got it down to less than 1 frame for encode-transport-decode, but you've still got to copy the image to an SDI card and wait for that to clock out.
The Mountainhead https://www.imdb.com/title/tt35396529/
https://github.com/Anemll/mlx-rdma/commit/a901dbd3f9eeefc628...
I'd have some other uses for RDMA between Macs.
I haven't had the same problems this guy has, although I do believe his issues are real.
https://ntdotdev.wordpress.com/2025/09/06/tiny11-builder-sep...
https://www.filmlight.ltd.uk/store/press_releases/filmlight-...
We currently use the IntoPIX CUDA encoder/decoder implementation, and SRT for the low-level transport.
You can definitely achieve end-to-end latencies <16ms over decent networks.
We have customers deploying their machines in data centres and using them in their post-production facilities in the centre of town, usually over a 10GbE link. But I've had others using 1GbE links between countries, running at higher compression ratios.
I can't possibly go back to non-Premium YouTube, and if they mess around with Premium I'll probably be moving on from YouTube.
Everyone in DnB documentaries talks about going to Music House with DATs to get dubplates cut to play in the clubs later on that evening.
This would have been before CD-Rs were commonplace, early 90s.
https://www.gamesindustry.biz/half-of-myst-developer-cyan-wo...
The news from a lot of games studios has been pretty brutal over the last couple of years.
Each worktree I usually work on is several gigs of (mostly) identical files.
Unfortunately the source files are often deep in a compressed git pack file, so you can't de-duplicate that.
(Of course, the bigger problem is the build artefacts on each branch, which are like 12G per debug/release per product, but they often diverge for boring reasons.)
There are at least three different apps for parking around me: RingGo, PayByPhone and JustPark.
I went to East London recently to visit the Velodrome, and discovered yet another one: Evology.
It's always great fun, standing around in the car park trying to wrangle your cards whilst creating yet another account to pay for 30 minutes of parking.
Then, of course, there's the 50/50 chance that my iPhone has decided to offload the parking app you need because you haven't used it in the last month or so.
And occasionally RingGo will decide to log me out, and when I go to log back in for some reason the last password I have in my password manager doesn't work, so now I also have to reset my password.
Agreed, paying for parking has turned into a total farce.
This is essentially a mini transformer that physically isolates speaker/amp from the computer to isolate any power related noise.
They are dead cheap on Amazon these days.
Other than that, a USB DAC might help. You don't need an expensive one, which are mainly expensive due to inputs & microphone preamps. The main benefit will be a reduced noise floor/less background hiss, although that can also come from the amp driving your speakers.
https://www.theguardian.com/film/2025/jan/16/david-lynch-twi...
NoMachine runs alright on macOS.
The future is already here – it's just not very evenly distributed
We've had good experience with Xinnor, but it's a shame it's proprietary.
I'd love to see a high-performance open-source erasure coding solution for NVMe. The built in offerings in Linux are not cutting it.
https://www.filmlight.ltd.uk/pdf/datasheets/FL-NL-DS-0566-NL...