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Re:Chromium: Add support for Animated PNG by pvg on Tuesday March 14, 2017 @08:31PM (#13872873)
The user experience is miserable. They take longer to start, impossible to stop, burn bandwidth and CPU. Scroll through something like kotaku sometimes, it's an utter poopfest.
Re:Chromium: Add support for Animated PNG by mdeeks on Tuesday March 14, 2017 @10:27PM (#13873311)
Every single gif on that page loaded instantly for me. Chrome inspector says it took 300ms to load this gif: https://i.kinja-img.com/gawker-media/image/upload/s--6Z2c_2K...

When I paste that in an incognito window it displays and plays instantly.

Re:Chromium: Add support for Animated PNG by pvg on Wednesday March 15, 2017 @12:11AM (#13873747)
300ms is a good target for a page load, not for a pointless animation. And that's a 3MB gif. The page also contains a 2.6MB one, two 6+MB ones and one over 7MB. The entire page is over 30MB. Scrolling through it takes the sort of bandwidth typically used for a high quality streaming movie. At 1 to 2 MB/sec you can easily miss something is an animation in the first place because it won't have time to load. Of course, you're not really missing anything other than a low-fps repeated distraction you can't choose to start or stop. This is a good user experience the way a fresh pile of manure is warm shelter.
Re:Chromium: Add support for Animated PNG by ecnahc515 on Tuesday March 14, 2017 @10:41PM (#13873368)
All true, but those aren't necessarily problems with the concept of a gif, and could be fixed with another format, that isn't necessarily a full on video.

I think the concept of gif's is fairly great, but the actual format itself has tons of issues.

Re:Chromium: Add support for Animated PNG by pvg on Wednesday March 15, 2017 @12:38AM (#13873852)
It seems to be covered adequately by formats supported by current browsers. Try pasting a link to a gif in Facebook. Facebook will convert it to an mp4 and put a big 'GIF' button on top of it. This doesn't seem to bother or be noticed by (statistically) anybody.
Re:Chromium: Add support for Animated PNG by j3097736 on Tuesday March 14, 2017 @08:59PM (#13872998)
Try replacing those with videos and stand back as the CPU fan spools up at full power.
Re:Chromium: Add support for Animated PNG by pvg on Tuesday March 14, 2017 @09:06PM (#13873032)
With non-flash videos? Hasn't been my experience under OS X, at least. Tiny gifv videos just play. 1080p, 60p video doesn't turn on the fans.
Re:Chromium: Add support for Animated PNG by Dylan16807 on Wednesday March 15, 2017 @06:12AM (#13875060)
A dozen imgur tabs with a single gifv each have caused me notable background CPU use in Firefox. A dozen tabs with gifs in them don't.
Re:Chromium: Add support for Animated PNG by pvg on Wednesday March 15, 2017 @11:19AM (#13876693)
That doesn't really count. A dozen tabs in Firefox might also give you a rash, the solution is to probably stop using Firefox not to convert videos to gifs.
Re:Chromium: Add support for Animated PNG by j3097736 on Tuesday March 14, 2017 @09:18PM (#13873062)
That's not a fair comparison with gif/apng if the thing can pick between webm or mp4 to get hardware acceleration and start/stop off-screen videos.
Re:Chromium: Add support for Animated PNG by pvg on Tuesday March 14, 2017 @10:37PM (#13873348)
Why is it not a fair comparison? A page full of gifs in a browser gobbles bandwidth, can't be interrupted, eats lots of cpu. A page full of gifvs doesn't have any of these problems. One of these is a lousy user experience, the other one is not. I don't have to make both of these things a shitty user experience just so the comparison is 'fair'.