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Re:PegaSwitch: Exploit Toolkit for Nintendo Switch by grawlinson on Monday March 13, 2017 @09:19PM (#13864154)
That was amazingly quick. The Switch hasn't been out that long. Kudos!

I understand that console hackers are notoriously secretive, but what are your plan(s) in the short and long term? Fostering the eventual homebrew community? Improving upon the OS? etc.

Re:PegaSwitch: Exploit Toolkit for Nintendo Switch by daeken on Monday March 13, 2017 @09:21PM (#13864164)
It's insane how much progress we made in a short time. I got the core of the exploit working within 36 hours of release, and then everyone's been working super hard to make it useful and awesome. I couldn't be more proud of this team!

In terms of our plans, it's pretty simple: learn more about the system, escalate privileges where we can, and eventually be able to run our own code.

Personally, I really want Linux running. With the things we know now, we'll almost certainly have Linux as soon as the kernel is under our control.

Re:PegaSwitch: Exploit Toolkit for Nintendo Switch by crooked-v on Monday March 13, 2017 @09:39PM (#13864269)
It would be an amazing hardware platform to get some classic PC games running on (with aid of DOSBox, etc). Commander Keen and the original Doom both come to mind.
Re:PegaSwitch: Exploit Toolkit for Nintendo Switch by daeken on Monday March 13, 2017 @09:45PM (#13864304)
I totally agree! The hardware is so close to Tegra dev boards that if/when we break the Switch kernel, we'll likely have full-blown Linux (or Android) in no time at all. I can't wait to be able to play SNES, PC, and more on this.
Re:PegaSwitch: Exploit Toolkit for Nintendo Switch by Razengan on Tuesday March 14, 2017 @06:18AM (#13866322)
While a custom OS and home-brew will be great and increase overall hardware sales, I really hope the Switch doesn't develop a reputation for vulnerability to piracy and turn away third-party game developers so soon..
Re:PegaSwitch: Exploit Toolkit for Nintendo Switch by daeken on Tuesday March 14, 2017 @07:06AM (#13866487)
I agree, very much. What I'm hoping for (and currently have no reason to think otherwise) is that they're using TrustZone to handle all the DRM, which will make piracy a huge, huge amount of work. It may also prevent us from totally owning the console, but we'll see.
Re:PegaSwitch: Exploit Toolkit for Nintendo Switch by Operyl on Monday March 13, 2017 @09:41PM (#13864278)
We generally felt like opening this to the public because we felt enough people had "outed" the WebKit bug used specifically. So it's already going to be fixed, might as well let people play while they can.
Re:PegaSwitch: Exploit Toolkit for Nintendo Switch by _pmf_ on Tuesday March 14, 2017 @07:39AM (#13866629)
> That was amazingly quick. The Switch hasn't been out that long. Kudos!

"We'd like to thank the amazing rockstars at Google and Apple for making WebKit what it is today and following through on their mission to provide millions of people access to otherwise restricting environments. Without your lack of hard work and due diligence, WebKit would be a tied down, secure enclave that would not allow for consumers to exercise their constitutional rights."

Re:PegaSwitch: Exploit Toolkit for Nintendo Switch by no1dead on Monday March 13, 2017 @09:26PM (#13864180)
Obviously Improving the OS is at least one of the advantages of being able to access everything. Can't see why a NTR styled system couldn't be done for the Switch as well.

It would most likely be much easier to accomplish once we have full access to the system, and hopefully could be branched out much more than what the 3DS does.