I understand that console hackers are notoriously secretive, but what are your plan(s) in the short and long term? Fostering the eventual homebrew community? Improving upon the OS? etc.
In terms of our plans, it's pretty simple: learn more about the system, escalate privileges where we can, and eventually be able to run our own code.
Personally, I really want Linux running. With the things we know now, we'll almost certainly have Linux as soon as the kernel is under our control.
"We'd like to thank the amazing rockstars at Google and Apple for making WebKit what it is today and following through on their mission to provide millions of people access to otherwise restricting environments. Without your lack of hard work and due diligence, WebKit would be a tied down, secure enclave that would not allow for consumers to exercise their constitutional rights."
It would most likely be much easier to accomplish once we have full access to the system, and hopefully could be branched out much more than what the 3DS does.
First and foremost: Of the devs that are following along this thread, who has spent the most time playing BOTW? Real question.
Another one: Why do you think Nintendo failed learn their lesson the first and second times?
In terms of failing to learn their lesson, I think that it actually remains to be seen, to an extent. They failed by including an old WebKit bug, but the bigger failure was outsourcing their browser code in whole; that makes patching things so, so much harder. We'll see how bad the other layers are, but we've barely scratched the surface there.
I noticed on the share applet, there is a JavaScript object: window.nx that exposes some internal functions. However, I have had no luck actually calling those functions. If you want to know more about this, I can show you how I execute JavaScript on it and give you a list of window.nx functions
That said, I know there are a couple JS projects aiming to build a kind of 'debugger' into the web applets; might help them to know what you know!