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Re:The Brilliance of Dwarf Fortress (2011) by dri_ft on Tuesday February 28, 2017 @11:54AM (#13755126)
Dungeon Keeper used to play quite a lot like this as well. It was an interesting aspect that set it apart from other strategy games that were around at the time.
Re:The Brilliance of Dwarf Fortress (2011) by lijason on Tuesday February 28, 2017 @01:53PM (#13756562)
Evil Genius is similar in spirit to Dungeon Keeper and a fantastic game as well.
Re:The Brilliance of Dwarf Fortress (2011) by digi_owl on Wednesday March 01, 2017 @09:17AM (#13763739)
Oh dear deity i had forgotten about that one.

I seem to recall now that one of the ways you could torture a captured agent was by having him being squeezed by moving bookshelves or something...

Re:The Brilliance of Dwarf Fortress (2011) by digi_owl on Tuesday February 28, 2017 @12:44PM (#13755665)
Yep. You needed imps to dig out rooms, reinforce walls, and carry corpses (turned into zombies or something in the graveyard room) and loot (used to pay of your other monsters and cast spells, iirc) back to your dungeon.

You could do things like pick up imps to make them prioritize a task, or slap them to make the work faster (took a slice of health out of them though).