>Which makes me wonder if we could gamify NP-complete problems and use gamers to come up with better solutions. Like a game to lay out circuit traces, route delivery trucks, or organize a warehouse.
see "How online gamers are solving science's biggest problems" - https://www.theguardian.com/technology/2014/jan/25/online-ga...
previous discussion: https://news.ycombinator.com/item?id=8815917
One reason why AI is being employed for some problems is based on what we know about human problem solving. For instance, a human could come up with a near-optimal solution to the Traveling Salesman problem in under a minute. Long before a computer could get even close. How is that happening? What are we doing that's so special?
Which makes me wonder if we could gamify NP-complete problems and use gamers to come up with better solutions. Like a game to lay out circuit traces, route delivery trucks, or organize a warehouse.
Random reinforcement (giving out not just merit based rewards but also random rewards) keeps people coming back but it's a higher goal than beating a raid boss in a game that 95% of the human population has never heard of.