Re:Apple proposes new web 3D graphics API
by ioquatix on Wednesday February 08, 2017 @02:22AM
(#13596483)
I was under the impression that DX wasn't available out of the box either? That you'd need to install suitable drivers and a suitable runtime?
It's Microsoft's lack of official support for OpenGL on Windows that leads to WebGL implementations using of ANGLE translation to Direct3D, rather than direct OpenGL, right? So I assume we'd have the same situation for a hypothetical WebVulkan. Yes, Vulkan would be available on Windows with the right drivers, but the browsers wouldn't want to use it.